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jrhollis

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A member registered Jul 26, 2020 · View creator page →

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Not sure if it will be allowed on Google Sites, but you can try to insert the iframe code below into your site. 


<iframe frameborder="0" src="https://itch.io/embed-upload/5398792?color=57a5eb" allowfullscreen="" width="454" height="602"></iframe>

Thanks! I've got a few half-baked projects... but life gets busy. I did manage to finish the Gameboy version of Tetris which should be shared in my library.

Are you on mobile? I didn’t write a mobile supported version. If not, the arrow keys at the opening menus will let you navigate. If that doesn’t work, would you mind telling me which browser you’re using?

thanks. that was the goal of the project!

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Thanks for the feedback. I don't have a Linux machine to test on unfortunately... I did test on Firefox, Chrome, and Edge (mac and windows) and it runs at 60fps just fine. And it does replicate the original arcade game play almost to the pixel. (I actually compared frame by frame with a MAME emulator while writing it...).


This was written from scratch in javascript as an academic exercise, so I didn't have the convenience of any canned shaders (for scanlines) like Unity provides, and I did not have a fullscreen itch.io mode in mind either. Putting it on here was an afterthought. Those things might be an idea for if I ever do a re-write, I guess.

Thanks for trying it out!

Normalmente publicaría el código fuente, pero es muy descuidado porque me apresuraron a escribirlo para el Code Jam.

Loved the look of the first phase. The voxel art is a really unique twist on the theme idea.  Great job!

I liked it! It reminded me of some of those old Flash games I used to play when I was bored at work back in the day. The physics are tight and it feels really gratifying to land a clean jump. Nice job!

This was fun! I think I broke my keyboard. It reminds of the "Wall Bangers" event from "Most Extreme Elimination Challenge". That show was hilarious. Nice work!

Very, very cool de-make. Also, love the punny name. Great job!

Thanks for playing! You can turn off the poison item in the options menu at the title screen if you wanted to try the game without it. But the poison does make you faster, so it's not all bad!

JEFF

Thanks for trying it out! I made a setting under the options menu at the title screen for turning off the poisoning because I kept getting it when I was trying to debug other things. It's a 1/4 chance, but for whatever reason !Math.floor(Math.random() *4) likes to poison me. 

I was digging the look of your game (definitely a Megaman thing going on there), but I couldn't get tagging to work. I saw the tip on your game page, but it didn't work for me for whatever reason.

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This is quite a genre to take on. I found it hard to connect between my key presses and the beat of the music, but that could have been my computer or me.  Cool little game (despite the typo in the title screen, er.. maybe it's not a typo ... heh heh)

Just awesome. I could have used a some re-spawn points, instead of instant game over death!

Nice work! I'm bad at these shooter games, but I really enjoyed the music and pixel art. The animation of my ship blowing up (which I saw many, many times) was excellent!

Really, really well done. I loved the vibe of it.  The pixel art was fantastic!

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I definitely took some artistic liberty and broke a few Atari "rules" with this one. I played Atari as a kid and brought out a few more last week to get an idea of the look and feel for Atario Kart, and man... you had to have quite the imagination to get a thrill out of video games in the late 1970's / early 1980's.

I have to admit, it took me about 5 minutes to figure out the second level, and now I see the complete solution in gif on your game page... 

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This was fun! Nice work. Snakebird is some kind of abomination of nature, but he's sure cute. I died a little inside every time I had to destroy him.

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Very original take on a de-make! The style is spot-on. I loved it. I definitely tried the warp cheat trick on level 2...

Fantastic job! This brought up some feelings of nostalgia. I used to love DC 1 and 2. I recently brought them out for my PSX and they were unplayable... not like I remembered at all. I think I like your game better than them now.  I mean, the dinosaurs EXPLODE!

You did a great job on your racing game, by the way. It's fun! Reminds me of Micro Machines for NES. I LOVED that game.

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Thanks! I get the perspective effect using lots of triangle math and ray casting. Think Wolfenstein 3D but sideways. Basically how many of the old console/arcade games did it. I'd release the code (I did for my other games), but this one's a total mess on account of the Game Jam time constraints. If you're curious, I'll give you the code.

Thanks for the kind words!

This looks awesome. Well done. But like any good NES game, it's HARD... or I just suck at it. I couldn't make it past about 10 guys after trying for 15 minutes.

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Thanks for looking! Yeah... I ran out of time to do too much in the way of A.I. If you're handily beating the computer drivers, you can change the difficulty setting under the options menu at the title screen which makes them faster. You can also take a different driver like Rick or Rilla- who are faster but don't turn as well.