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josph12

31
Posts
A member registered 70 days ago · View creator page →

Creator of

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Pretty cool both our games kind of had the same concept! Also very satisfying when you can get all the collisions to happen.

Really cool idea and application! Not to mention very impressive based on how you did it. I think a lot of puzzle games can be very easy but this one for sure has a lot more thinking that needs to go into it which I appreciate.

Pretty cool, although I think I found a bug because there are no bombs left on the screen but it says I still have one left. Other than that pretty funny and enjoyable.

Pretty fun! I enjoy the puzzles. Although I think the rotation blocks can be a little frustrating at the beginning, it was still cool!

Wow, this game is really tons of fun! The idea of chaining together explosions in order to increase damage really has you thinking 15 turns in the future. Along with this, the fact all enemies move in a predictable pattern helps with timing to get the maximum damage on a certain enemy. I made it to 104 and it definitely gets pretty hard but I understand that's just part of the scaling. To help with this, the big enemies could have less health or I think you could even give the player a new ability or spell that could help combat the larger enemies. Again, super fun, I enjoyed it a lot.

Yeah I probably could have increased the amount of particles that are released from the start or made them be produced from an atom in a more predictable pattern to decrease the RNG aspects. Nevertheless, I appreciate you playing and it seems like you figured out some decent strategy which is good to hear!

Good to know you figured out some strategy behind it! Also it was my first time adding sound to a game, so I think I rushed it quite a bit towards the end, so I can totally agree it was kind of lacking in the sound department.

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Yeah it seems people are not super stoked about the RNG elements. I tried to make the atoms splitting into two subatomic particles true to real life, but it definitely makes it more frustrating to try to get chains in a predictable way.

Thanks I appreciate it!

Pretty cool! I like the idea of pushing your luck for more damage even though now I have a certain hatred for this Gerard guy

Fun game! Looks awesome and feels really satisfying to play.

Cool interpretation of the theme! Smokey the Bear would be proud :)

Fun game! Took me a little longer than it probably should've to realize the speed you move at determines whether the chain will actually snap or not, but I got it eventually.

Cool game! I didn't even think about implementing chain reaction using an actual chain, but you managed to do it well. Also pretty spooky won't lie.

Thank you! I also found it cool that we both interpreted the theme into the mechanics of our games in kinda the same way.

Thanks! Unity's particle system is definitely a huge help when making effects like that.

I appreciate it!

Thanks for the feedback! And I like the idea of the particles bouncing I might have to add that in the future.

Cool game! Super satisfying and calming to play.

Thanks for the detailed feedback, it's much appreciated! I'll make sure to tweak some of the things you mentioned in later versions.

Love the mechanics and puzzle aspects of this game! Just a little sad there aren't more levels especially since the thunderstorm mechanic was only used once :(

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Cool game! It definitely gets pretty difficult in the later stages, but I'm hoping my top of the leaderboard spot will stay there!

Also I'm not sure if it was intended but you can click on the same bomb a bunch of times before it disappears which can rack up lots of easy points early on. 

Yeah the UI is pretty wonky on the regular website page, but if you go full screen I think it should all be visible, but thank you for the feedback, I really appreciate it!

Pretty cool! The visual effects from the bombs blew me away (pun intended). I will say though it was difficult especially when it gets faster to buy bombs while placing pieces,  but still an exciting twist to a well known classic. Also here's my final score:

This game is super cool! Puzzle games like this one are usually not my specialty, but I managed to make it to the end. Also, really adorable!

"Huh, a dead body, the stakes might be slightly lower than what happened to my toothbrush."Do you have a question? In your opinion, what movies/series are ABSOLUTE  CINEMA for you? : r/filmeseseries

Super cool! Not a lot of people made 3d games, so this one definitely stands out. Unfortunately I'm not very smart so even the simple puzzles took me a while but it was still enjoyable. The fiery ball room of death caught me off guard though. 

Love the interpretation of the theme! I understand the gameplay style, but in my opinion, I feel a little less involved in the game while playing it. Great job though, love the models for the viruses as well.

Wow this game is really good. The replay-ability and playtime is so much for it being made during a game jam. Super cool!

This is super awesome!

Level design is really clever. Tons of fun!