These visuals are top tier! Super impressive, especially given the time frame. The movement was also really well-made. Super cool stuff!
Josh Wheeler
Creator of
Recent community posts
There's a lot of really cool polish in this game. I love the way the path building is handled, and the people travelling along the paths was a really nice touch. I appreciate that the game grew a little more complex as it went on; I like how it waited a few turns to introduce things like the enemy castles and the enemy. I do wish there were a lot more that were actually explained at the beginning of the game; I had no clue what I was doing a lot of the time. Great stuff overall, it was fun!
Phenomenal! The amount of unique characters and dialogue for those characters is incredible, especially given the timeframe. Some of the art for those characters was just so interesting, it gave them so much personality. It was especially cool to see that the reviews actually did update to what the character wanted; I was blown away when I saw "I'm not a water horse", because that feedback is so specific! It must have taken a lot to make that much character content, and to keep it so consistently creative. Well done!
It's awesome that you managed to get a system for upgrades actually appearing on the player up and running so quickly. The one big area of improvement in the game is the feedback; Having VFX and sound effects would make it much more clear what's going on, and make the game more fun to interact with.
The animations and character art were very clean and detailed! It's impressive how much you managed to do in the given time frame! The composer also managed to squeeze a lot out of their guitars, the score felt very cohesive and glued together, but also very dynamic. The game was fun and polished; Well done!
This game is just glowing with polish! Nothing feels out of place, all the camera movements and VFX feel tight and responsive, and I really feel immersed! I really appreciate the consistency and confidence in sticking to "You are an NPC in an MMORPG", too. From the Itch page to the intro cutscene, you really set us up great to subvert expectations. Great job!






