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Josh Peters (Jeezums)

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A member registered Aug 18, 2021 · View creator page →

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That's strange. It definitely worked before, and it still works in the Unity editor with the exact same build. It may be a problem with the web build specifically, but it does work otherwise. Thank you for pointing this out.

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It can be purchased from the Unity Asset Store from here: First Person Character Controller | Camera | Unity Asset Store. That is the only place I have made it available currently.

You can also try a demo with the full asset here with default settings, although pretty much anything about the tool is tweakable for the developer:

Character Controller Demo by Josh Peters (Jeezums) (itch.io)

I appreciate the kind words! Unfortunately, I did discontinue the project to focus on new stuff. I eventually stripped out the parkour movement to make a Unity character controller asset with it (which is one of the other projects on my page). Sorry if this disappoints you but I do appreciate you playing it.


My solo-developed game Vector is a VR-compatible, physics-based puzzle game. 

Vector Demo by Josh Peters (Jeezums) (itch.io)


A calculated, physics-based puzzle-shooter designed to be played on VR headsets but can also be played with mouse and keyboard and has full controller support. Visualize your surroundings and determine the best shot to take at the most effective angle. Place portals to cut a more direct path to your target and make your shot even more unprecedented. With multiple level types and a different challenge presented in each one, you'll always be on the lookout for the best solution so you can achieve your highscore.


Now available for wish list on Steam if it's something that interests you.

https://store.steampowered.com/app/1834170/Vector/


Feedback is also appreciated.

I am in the process of changing the game to work with small levels, so loading should be better then. Thanks for the feedback!

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Appreciate it!