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jordanzhuyan

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A member registered 44 days ago · View creator page →

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(1 edit)

taking advantage of the fact that we have a talented storywriter in our team 😉 and I really wanted to implement autocomplete and up arrow redo before deadline but I sadly ran out of time..

I like the vibe. I would definitely like to do more crazy things to solve the problems. Looking forward to it

thank you for your feedback! I am so glad that it is intriguing enough for someone to play till the very end!

for anyone who plays but failed to get to the normal ending to see the fancy animation I prepared, (because of the poor design choices or lack of intuitive hints), here's a brief (with no major spoilers) walkthrough to the normal ending https://shrib.com/#Jonah5M4Y51w

for anyone who plays but failed to get to the normal ending to see the fancy animation I prepared, (because of the poor design choices or lack of intuitive hints), here's a brief (with no major spoilers) walkthrough to the normal ending https://shrib.com/#Jonah5M4Y51w

damn the control was so smooth and polished. 

Very cool!! I can feel a lot potentials from it!

Love this one, the mechanics are very interesting and promising to become a puzzle game. The auto-climbup when I am slightly off the edge was also forgiving. I appreciate the overall design!

I like the arcade style of art. I think a little bit more of guidance could be added to make certain jumps more intuitive. Think about what Mario do with all its coins and stuff

I love the music and the art style. I would say it looks like a very promising  roguelite work

Good visual perspectives! 

(2 edits)

so much thx for playing this!! contacting B doesn't make any new progress beyond the normal ending and the ending does have a lot of bugs unfortunately... but it does have a hidden ending if you attempt to do something with "ESCAPE THIS REALITY" on a more aggressive approach... (supposed to be hinted more toward the end but yes)