I don't know if that's the idea but you can pass some levels by simply throwing yourself against the wall behind you while jumping to skip some parts xD
This game is well built. Fits the theme and the jumps make for some interesting gameplay!
Love the art and sound.
Congrats on the submission!
jooliveira
Creator of
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Cool idea you got there!
I love the sound the player makes every time to hit something xD
The avalanche seems to be working well but i think the player is able to jump trees (?)
At some point i was just pressing jump to see what i could do xD Still, nice idea with the avalanche chasing the player there. You did great!
Congrats on the submission!
The controls feel very "unique", I really like the bouncing!
The music looks great, the art is nice and the controls seem simple enough.
I got a little stuck right at the beginning because i didn't know that i was supposed to press W to keep bouncing
Also, the instructions seem "bugged" because i had to keep jumping to see the characters behind something that looked like "a mask" (?) maybe a shader issue ? I got some shader issues with my 4.5 godot build as well.
Anyways, this game looks great!
Congrats on the submission!
Hey!
I got a little confused at first because my W was making me go down (?) xD I think it's just a matter of rotating the camera so that's on me xD
The weapons should have a small cooldown so that you don't just spam.
Altho it's fun to see the arrows just flying there xD
Congrats on your submission!
The concept looks very interesting to me
The UI looks great and really like the dashboard look and feel you created here.
The art is overall impressive tho the bullets could be a little bit larger
Music fits quite well but i had some troubles with the sound of clicking stuff and other effects where i think the i could not regulate on the settings but that might just be on my side!
Congrats on the submission!
Cool concept !
I love the drawing mechanic here xD makes it so punishing if not done correctly!
The music is nice
Found a small bug where the music volume is at a level but on settings seems to be max, if you touch the bar even if you don't move it the sound will finally "update" and blow my ears off xD Small stuff!
Congrats on the submission!
Got a nice mechanic with the jump!
The game is like, clean, the art fits quite well!
Got instant Celeste vibes on those icy walls xD Nice touch !
The sounds are great but i would like to to some background music! that would be great!
It's challenging and addictive.
I think this is really a nice concept.
Congrats on the submission!
The controls on this thing are great! It's super fun to drive this around.
I believe the game just needs a little bit more polish but this has a lot of potential here!
Sometimes the missile doesn't go where im pointing but is "technically consistent" because it looks like it's going with the ship direction (?)
The UI looks a little bit tiny on my screen but still somewhat elegant.
To follow the marks i would preferred to have like a "radar" or something because sometimes it's really small to my eyes xD Still, elegant and clean
Sometimes i got a little confused with the direction of my ship because im just floating around xD But that's from my perspective, this is a mechanic of your game and it's looks more realistic and also challenging.
Overall nice assets, would like to see more "sounds" in your game! Maybe some more different assets there but this game with the controls you gave to the ship makes for a fun experience.
Congrats on the submission!
I considered broken bones from falling too high or with speed. A "broken leg" would apply a movement speed debuff. Unfortunately couldn't apply that on time.
The difficulty is only applying changes on the avalanche (e.g. number of spikes falling, the speed of the avalanche, how fast it recovers distance if you get too far...) and I didn't modify the walls in any way 🥺
Thank you so much for the feedback. Those were some beautiful suggestions 👌
Actually I can see the idea 😆
it started by being in infite runner, then I decided to go with levels.
I'm not very good with art and adding walls manually would be hard for me so I decided to go procedural and infinite (which I changed)
The main enemy comes from above and your just trying to reach the end as soon as possible.
Thanks for the feedback! It helps a lot!

