It will come eventually, I've made significant progress, but currently taking a small break. It's 60-70% done I'd say
joody14
Creator of
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A lot of games inspired me to make this one. Degrees of Lewdity, Captivity, Arx Fatalis, LonaRPG. I don't think it's necessary to write down every single game that I've found to be inspiring to start my own (but I do talk about those occasionally in my discord server) - the list would be too long.
I don't think I'll be responding to this chain of posts any further, have fun playing Innventure. Or don't.
It is an original game, made solely by one person, and all assets are made by me (except for sounds which are mostly taken from freesound libraries or other royalty free sources)
Though it was inspired by it (I did play the game from 2013 to around 2018) - postapocalyptic caves are not unique, and the lore is more "ripped off" of Arx Fatalis than Lifeweb, plus mixed around with some cliche anime fantasy tropes.
I am not pretending to make something unique, I'm just making something I personally would like to play, and sharing it with others.
You only buy it once and get the updates for free. And uhhh... I have no plans currently to release it on steam, at least until it goes into a full 1.0 release. If I do release it on steam - I'll make sure to give out digital keys to people who already bought it on itch (I have a list of emails of every person who've bought the game)
currently special abilities are a bit bugged, will get fixed in the upcoming update. Marika's special ability allows her to instantly restore her flashing meter (might change in the future), and Efa's special ability allows her to levitate trash and teleport it elsewhere, effectively getting rid of it
I wasn't able to show new shmex animations since it's youtube, but those have been changed as well - the game has now transitioned fully to procedural animations, I've spent some time coding them and I'm happy with the result. Not only is it cool, but it also should support different character heights. It also allows for more variations. Shmex scenes also got updated in terms of getting a "roughness" value which changes the sex style obviously. It interpolates between a gentle and a rough style, giving you a mix of both with certain percentages, so you can get very different results.
There are also body types now and body weight. Skin tones. Skirt movement, hair movement, characters actually open their mouth when they speak and can nod/smile/get upset/flustered.
And well obviously graphics are updated. There's a lot of subtle changes, I'll try to describe all of them once the update releases. It looks pretty empty on the video, that's because I'm still testing stuff (tavern schedule, new AI brains).
In terms of content we have two new sex scenes, two new playable characters, a lot of new clients, gentle/rough variations of all the previous sex scenes, and more tavern jobs + gameplay rebalance. Should be less boring now.
A possible reason for the false-positives. I am embedding pck (game resources) files in the .exe...
"On Windows, PCK embedding is also known to cause false positives in antivirus programs. Therefore, it's recommended to avoid using it unless you're distributing your project via Steam as it bypasses code signing and antivirus checks."
There is not a lot in terms of content, just a better structured game internally. But uhh there's an option to turn on female bard now, and a new playable clown girl, plus couple new day-aspects. Game also loads everything much faster now so you don't have to wait for the black screens to fade and unfade every time for a whole ass second.
What got the most work is mod support, I was restructuring the game so that it's super easy to add custom animations, custom playable characters, new outfits, hats, haircuts and etc. I'll make an example mod and a modding guide probably so people can mess around with the game.
With how the game functions now - it's entirely possible to make a mod that adds a character creator menu or something along the lines.
A possible reason for the false-positives. I am embedding pck (game resources) files in the .exe...
"On Windows, PCK embedding is also known to cause false positives in antivirus programs. Therefore, it's recommended to avoid using it unless you're distributing your project via Steam as it bypasses code signing and antivirus checks."
Also. Weirdly enough this trojan doesn't get detected in the latest versions of the game, only in the demo it seems. I'll upload a fresh updated demo version soon just in case, to prevent these heur comments from popping up, they make me feel guilty for some reason lmao. But yeah don't worry it's safe.