Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

joody14

132
Posts
3,336
Followers
2
Following
A member registered Mar 27, 2021 · View creator page →

Creator of

Recent community posts

the higher your corruption is - the higher the chance you won't be able to decline a prostitution request

she has none, if char has a skill it is written in her "about" section

what's bugged

If you're having problems with a translation not translating everything - it's a known issue, I'll patch it soon & add fan-made French & Spanish translations

Uhhh idk any spanish... you can make a fan-translation if you'd like actually, there's a "localizations" folder, you need to make a copy of EN.json, call it something else, open it & edit the text values (without touching ids)

yeah I figured economy is really unbalanced and it's too grindy after playtesting it for a while... you get more money now from doing sexual services as well! since previously it was kind of pointless, you would earn the same amount by just working normally and avoiding prostitution

Unfortunately not here, but Innventure is supposed to come to steam at some point, perhaps in couple months...

Previous versions were made with an older version of the engine that utilized OpenGL. When I updated the game to godot 4 I kinda didn't notice it's now running on vulkan, and later on switching it back to OpenGL did break some things I already implemented in the game, so I decided to just stick with it... unfortunately vulkan is completely unoptimized for older hardware, which is why I'll never use it again, especially since 2d games don't really need fancy rendering engines like that...

most likely a GPU issue (doesn't support vulkan rendering engine)

Create a shortcut and then add --rendering-driver opengl3 to the target in shortcut's property and launch the game via this shortcut, might fix the issue

here's a tutorial on how to run godot games with opengl3 mode. the person in this video showcases how to run godot itself, but it can be applied to innventure.exe in the same way

dead

I can't release it on android

yes I got too ambitious with my first game... decided to cut some content so I can actually just finish and release it, otherwise I could've probably continued working on it for waaay longer, but I think it's better to just wrap it up at this point and try again with something new, learning on my mistakes

missing in action

I'd like to try DL but it's not gonna happen soon most likely. I'm currently trying to get Innventure on Steam first...

when you get assigned the task it gives you a tip but ok, I'm not annoyed, I'm used to explaining this and made couple videos to guide people 

here's a video of me completing all tasks. to get glasses you just need to unload boxes you get spawned at the entrance door...

It happens because your GPU doesn't support Vulkan, and the primary rendering engine for games made with Godot engine is Vulkan nowadays. I can't fix your GPU. I can maybe make it in the next version so it comes with the shortcut premade in the game's folder.

Currently it's 6, I might add 2 more in the next release, which is gonna be final probably

Create a shortcut and then add --rendering-driver opengl3 to the target in shortcut's property and launch the game via this shortcut, might fix the issue

https://www.youtube.com/watch?v=McGHMatoG4c here's a tutorial on how to run godot games with opengl3 mode. the person in this video showcases how to run godot itself, but it can be applied to innventure.exe in the same way

You can make fan translations by coping the EN.json file in the localizations/ folder. Chinese localization for example was made by a fan in the discord server and we just included it in the official release, with their agreement.

Steam recently updates their policies if I'm not mistaken, so you can no longer release updates for h-games on steam or something like that, only upload full titles. So if I do release Innventure on Steam, it'll happen once the game is complete.

If it doesn't boot up it's probably something on your end, perhaps an older GPU or something along the lines. I can't fix that. You can try launching the game in the opengl3 mode (google instructions), it might help, but I'm not sure

Could you join the discord or just DM me there and send screenshots + more details?

I dunno dude, both steam and itch are actively making life worse for nsfw devs. If it does come to steam it'll happen way in the future, since pretty recently steam disabled updates for nsfw games, which means the version I publish to steam needs to be final

here's me completing all tasks in case you need demonstration. You just need either click a bottle/glass while holding a tray (and having an empty slot selected, you can select slots via mouse wheel), or take a bottle/glass into your hands and click onto the tray

Take a bottle into your hands and then click onto a glass

wowwwwwwwww very good daaaaaaamn I'm cuuumin at the thought

He's on vacation, will return in about a month with new friends

(1 edit)

I'll bring him back in a month with couple new ones

you can just hover your mouse over the part of the screen where the chatbox is supposed to be and it'll re-appear

You guys can just download the Innventure.7z file and play the game now, yep ye

Yes new characters

best game everrr

The approximate Patreon-release date for this update is end of August. After that it'll take us probably a week or two to test and fix things, and then it can be dropped to itch in a demo format. We'll try to quickly make a way to download the full version (said website/launcher) for people who already paid for Innventure on itch, but it might take some time unfortunately, which sucks. I can't make these files downloadable in here. To get re-indexed on itch I'll have to remove the payment feature entirely.

Hi. I'm not sure I'll move away from itch entirely, but it seems like selling an h-game in here is no longer an option. I'm currently working on wrapping-up the "final" update for Innventure, along with another dev. By the time the update is finished and is supposed to go live we might decide to make Innventure free on itch and just post a free demo in here (entirety of the game gameplay-wise, but without unlockable characters), and make our own website/launcher to handle distribution, updates, and payments for the full version of the game.

Full version will be available on Patreon, and you'll be able to use said website/launcher to verify you've bought the game previously on itch, so no need to pay twice or anything like that. I'm not sure if going to a different store is any different from staying on itch, since everyone are affected by the same issue.

I'm also going to start working on a new game after we finish Innventure, and the new one is going to be free. I learned that it's too much of a hustle to make a paid game nowadays, too many obstacles and dangers to your product without any real reason behind it. Kinda sad but also gives new possibilities.

They're not supposed to do that. Plus Innventure doesn't seem to violate new policies, we should be fine. But even if worst case scenario this game gets removed - it will stay in your library, and I'll probably be able to access stuff like customer info (I can check emails of people who've bought my game), so you can just DM your email address that is associated with your itch account and show me a receipt that was sent to your email when you've bought the game.

But yeah I'm sure everything will be fine and things won't go this far.

I disabled the ability to buy the game for now, due to what's going on with the website. That's why it says there was a change. I will bring it back once everything goes back to normal.

Deindexed due to new policies. Innventure is deindexed as well.

I am working on basically the "last" update of the game. After I release it - it's no longer gonna be in active development as it was for the last couple years. It's my first game so I made a lot of dumb mistakes along the way. I can tell you for sure that a game of this scale should NOT take more than 8 months to develop fully, from the first prototype build to the official release.

I will most likely release couple more minor updates eventually, adding new characters and some tech stuff for mod support I guess if it'll be requested.

But yeah it's not a good game, I consider the previous versions to be bad, and this latest update I'm working on to be DECENT, good enough, but not actually good. It could've been much more if I had more experience when I initially started, but it was kinda unavoidable so I'm just grateful at least some people managed to enjoy it and find it interesting. I hope to make better games in the future, after I'm done with Innventure.

Hey, yeah. Sorry it's taking so long, it's a big update and I'm taking my time with it + I'm generally burnt out at the moment. Here's some footage of how updated serving mechanic looks like now. It isn't shown in the video, but you will now have to pour alcohol in glass, instead of handing out actual bottles (unless you're specifically asked to do so)