Okay, so I thought the problem still existed, even after reinstalling the game (through that option in the itch client), but I just uninstalled the game and installed it fresh, and it seems to be fixed! I was able to exit using the gamepad. Thank you, and keep up the excellent work. Really enjoying your game.
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Thanks-- the escape key does this, but pressing the start button doesn't do anything from the main menu. I can see that it knows the button is pressed as it will change the input icons if a keyboard key is pressed beforehand. Can't seem to navigate to the button, either, if you navigate left using the analog stick or the dpad, it only moves the level selection to the left, but the menu items can't be selected via the gamepad. The start button will exit a level properly, though.
Maybe it's my setup, but my Xbox One Controller on Windows 10 can't seem to exit the game with the start button. Is this a known issue? I can exit a level with the start button, but it won't quit the game from the main menu. I have to use my mouse to actually exit the game.
So I grabbed the (apparently widely used) 360 Controller driver off github (https://github.com/360Controller/360Controller/releases) and tested it connected via USB with the lastest release (1.0.0-alpha.3) and everything works as intended!
It could be this problem exists in other games on the mac, it might be a known thing with Mojave or something. I haven't played a game on my mac in a little while (still building my PC).
I have a bluetooth Xbox One Wireless controller hooked up to my mac and the controls seem strange. The xbox guide button acts like the A button, and the left bumper is like the keyboard X button and other weirdness. The left analog stick does seem to work as expected. I wasn't sure if this was a bug or something with my setup, so I tried the Steam version and got the same results.
I wasn't sure where to file a bug report if so.
Love the game, though, so far it has a really strong Nintendo-esque vibe, well done!