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jon2mil

19
Posts
4
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A member registered Jun 29, 2017 · View creator page →

Creator of

Recent community posts

Ah, one of our guys did find the out of map bounds bug too but I couldn't find what was causing it! I'll take a deeper dive today. 

Love that bug of picking up Pete though, that's hilarious!

Thank you for your feedback.

Thank you! Level 3 you should have to go to the bus after you escape through the vents, I'll investigate why that's not working, sorry you encountered a bug!

Audios and visuals are great, not sure where I went wrong but I couldn't find the second key or feed the alien more than once. 

A good start, level and atmosphere is good. Definitely needs some sound and UI polishing. 

Great little game! I love the story and the characters, everything about this felt very unique. 

Felt a little lost playing this, I back-tracked up and down the stairs about 4 times checking all the rooms, I found three magnetic letters but wasn't sure what to do with them, there was a short cutscene after I found the third which I'm not sure what it was trying to show, so I went back down the hall then it seemed I was either soft locked or it wasn't obvious where to go from there.

Good game! Great visuals, & nice voice acting. 

My only gripes were that the door noise got on my nerves and if you got too close to a wall the flashlight gets completely blocked. 

Great game, definitely meets the humour guidelines, just doesn't really meet the main theme of horror in my opinion.

Fun game, I couldn't find the shovel for the life of me! 

Good starter project, the sound design is really good, and the mines and dwarf look and feel great. 

I got lost and couldn't find the power cable though.

I have no idea how to run a .gb file, can you include setup instructions?

Good concept, I think I missed wherever you pick a weapon up from so just had to run past all the enemies. 

The idea is fantastic, the execution is what lets this game down. 

I had to use cheat engine to increase the movement speed in this game, otherwise it's just painfully too slow, not enough doors to hide from the npc's, the code to the exit stopped spawning on the desk and there was no way I was starting a new game and collecting everything again, so I couldn't complete it unfortunately.

Again, I loved the idea of being an old person in a care home with dementia really gives a meaning for the "back rooms" type level design, but the corridors are just too long and movement speed too slow (even with the upgrades).  

Very good, nice world building, great visuals and audio design. 

Only issue I ran into was that I soft locked myself by dropping an item too close to a wall and couldn't pick it back up.

Walking backwards and forwards way too much in my opinion.

Pros:

  • Atmosphere was great.
  • Sound was great.
  • Animations and character model were good. 
  • The x meters away from your objective was a nice touch for the cache.
  • "Poo :(" made me laugh. 

Cons:

  •  Going back and forth to get the logs, then the rose, then crawling from the grave was tedious.
  • Wasn't sure exactly which way I was supposed to be going at times. The left path through the trees was slightly too hidden. Using the x meters away functionality could have stopped me walking around aimlessly. 

Jump scare got me good. 

Antenna controls are just lorem ipsum, luckily the mini game was quite straight forward, although I did click to set the antenna which reset it.

Scrolling all the way to 98.xx was a bit tedious, and to get it precisely on the number felt quite hard. 

Overall a fun little game.

Good vibes, got a bit lost in the levels though, think a mini map would be a great addition. 

Pros:

  • Menu music is great.
  • The backdrop of the forest looks really good.
  • Hiding the solution to the third level was a nice touch.

Cons:

  • Bit confused on the story / what was happening in general.
  • Not sure why the text was so aggressive towards the player.

Improvements:

  • Could have done with some world building, even if it was just a few lines of dialogue at the start to set the scene. 
  • Jump sound would have been a nice touch. 
  • Explanation as to why one button works over the other on the first level. 

Overall a fun little game.

Pros:

  • Menu music is great.
  • The backdrop of the forest looks really good.
  • Hiding the solution to the third level was a nice touch.

Cons:

  • Bit confused on the story / what was happening in general.
  • Not sure why the text was so aggressive towards the player.

Improvements:

  • Could have done with some world building, even if it was just a few lines of dialogue at the start to set the scene. 
  • Jump sound would have been a nice touch. 
  • Explanation as to why one button works over the other on the first level. 

Overall a fun little game.