All of it is in demo-0.7, and thank you: this was the most useful message the game has had.
The two popups: "who digs" moved to the bottom left, and the tooltip now draws over the "wheel to zoom" line instead of under it, so the price is readable.
Stats: all nine are now on all three screens, ants shown to the hundredth so you can see the breakpoint coming instead of doing the math on paper. Hover any stat and it tells you what it does, including trip, return, conquest and instinct.
Rebirth has its own screen now: what you lose, what you keep, what you gain, with your own numbers. You had also said you felt no progression, and I think that was the same problem: rebirth is where the progression lives and nothing told you so.
Slowness: you were right that it was not fixed. I had blamed the wrong thing. The game was recomputing the price of all 541 upgrades by searching each one through the whole list, every frame. Measured at 58 ms per frame, now 3.

