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Jokerdog

8
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A member registered Oct 19, 2024

Creator of

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Echo is a game that I found both healing and thought-provoking. With beautiful graphics and music, the game took me to a peaceful world where I could escape the hustle and bustle of reality for a while.

First of all, the game's theme revolves around “loss, discovery, and redemption,” which gave me a wonderful emotional resonance as I played. In the process, I wasn't just completing quests, I was following in the footsteps of the characters and looking back on my own life and experiences. Every keystroke seemed to touch my heart, making me reflect on those once lost and future hopes.

Secondly, the art style of the game is just stunning. The blue water streams, the dense woods and that elegant piano all gave me a feeling of unrivaled beauty. Especially the piano that can be played at any time, as if it is calling me to express my deepest emotions.

From shooting from the air, treasure hunting at the bottom of the sea, to maze exploration, the variety of gameplay greatly increases the fun and replayability of the game, and can meet the preferences of different players. 

Unity to do with the game quite good, the main interface scene modeling intentions, clear operation tips, looking forward to more rich follow-up content. 

Artistic Style and Scene Construction

Unique Style: The low-polygon style is skillfully applied, which effectively balances visual effects and performance overhead in Unity. The models in the scene, such as the unique-shaped trees and cute houses, present distinct visual characteristics through simple polygon combinations, and they also meet the processing requirements of lightweight models for the Unity engine, facilitating subsequent optimization and expansion.

Scene Construction: The scene layout is reasonable, and the color combination is harmonious. In Unity, the color management and element placement of the scene directly affect the visual experience of players. You have done a good job in this aspect. The arrangement of different elements makes the entire scene have a sense of hierarchy without seeming chaotic. Elements such as small rivers, hills, and trees jointly create a complete and attractive virtual world.

UI Design and Interaction Functionality

UI Design: The button design of the UI interface is simple and intuitive. In Unity, good UI design is the key to player interaction with the game. The color, size, and position settings of the buttons are reasonable, facilitating player recognition and click operations. Function buttons like "Start" and "Help" can be well presented and realize interaction logic under the Canvas canvas system of Unity.

Interaction Functionality: Judging from the operation buttons in the second picture, functions like "Rotate left" and "Rotate right" can be easily realized in Unity through scripts. Your planning of these interaction functions conforms to the thinking of implementing functions componentally and scriptually in Unity development. Subsequently, by writing C# scripts, these buttons can be conveniently endowed with actual interaction effects, bringing rich operation experiences to players.

This character design is really interesting. A man who has lost his arm and right leg is wearing gray sunglasses, possibly due to a visual impairment. Combined with the name of the game, it can be known that this is a game where he searches for his lost feelings. This is also too novel, and I am looking forward to the actual effect of the game! Although the character is simple, it embodies a rich sense of design. Your understanding of UI and UE is also excellent, and the different color treatments make it easy for me to understand and manipulate. There seems to be a slight problem when the character rotates, as it does not rotate according to the center. But this is not a big problem, I believe you will definitely solve it. Keep up the good work and look forward to your success!

The rotation and scaling functions are well implemented, and the operation is particularly natural. UI color and layout look very comfortable, no bells and whistles, pure functional design but let people more focused.

Great user experience design!

This 3D project is well executed in terms of details, with a smooth transition between the Menu and Start pages and fast response times for UI buttons. The basic scene of the Start page not only features a cute cartoon rabbit, but also includes elements such as trees, mountains, and small rivers, making the entire environment look very vivid. Moreover, the rabbit can be controlled to rotate, scale, and move left and right, with diverse and interesting gameplay that fully meets the creative level of a beginner. The functions are very rich! I also particularly like the design of the reset button, which allows me to restart after pressing, increasing the flexibility of the operation.

 The completeness of your work is high so that users can have a preliminary understanding of your game and be interested in it, your UI design is very simple, and you are very neat in the design of the game page, the use of colours is very by the contrast allows users to quickly click on their own like the use of the program, to reduce the possibility of misuse.