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Joe The Chicken

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A member registered Apr 04, 2023 · View creator page →

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(1 edit)

V1.2 (In Progress):

  • Added music
  • Added sound effects (placing, clicking)
  • Fixed aiming issues

V1.1:

  • Added main menu
  • Fixed tower aim
  • Added range limits
  • Added 3 new enemies (Lava, Lava boss, Fast boss)
  • Added new tower (Sweeping tower)
  • Wave limit is now 26
  • 5 New maps
    • Square Junction
    • Conveyors
    • Poly Factory
    • Roundabout
    • The Line

yeah the physics changes every time so we can't have the same records

how do you do an airbrake? I keep rotating after pressing brake in the air

I dont think he added airbrakes

Is there any way you could upload the betas to github? I want to play the game more but my school system blocks your website. If I can get a github file with all the game data (which already exists, but just for older versions), I could be able to play this more. I hope you can, but it's fine if you don't. Really good game, by the way.

Love it. Especially the ability to rotate blocks on different axis. I still think making the different material types have different physics is a good idea (maybe a setting you can enable in your level). Maybe you could add an option for advanced editing where you can change the physics for different materials (i.e. acceleration, drift angle, those kinds of things).

w kodub

No, I mean like in the freecam mode, not in the leaderboard replays.

Wait, actually?

#3 would be fire

Hopefully Kodub reads this...
Aesthetics:
 - Green Blocks (Same color as Ground)
 - Dirt Tracks (Brown tracks instead of the default black)
 - Trees (Comes in different variations of density)
Effects
 - Boosts (Makes the car go faster when the car first touches it)
 - Magnets (Makes the car grippier on hills)
 - Icers (Makes the car less grippy)
 - IJustStoleYourEngineIfier (No more acceleration) - This would be a great id for it in the game code
 - Reset (Removes all current effects)
Editor Mechanics
 - Block Stacking (You can place multiple blocks in the same tile. This would require a new code format, but you could accomplish it with json arrays)
 - Settings (This would be custom settings you could change for your level, such as checkpoint respawns or multiple laps)
 - Start/End Block (Start and end at the same block)
Game Mechanics
 - Freecam unpausing (When you go into freecam, you should be able to unpause the game and just show your replay moving)

If you don't have the time to do these, I really want to code atleast some of the aesthetics into the game through mods or something. Is there an easy way to do that?

Also fire game. Me and my friends fought many wars to get this unblocked on our school computers. 

Grass / Dirt blocks - Terrain creation to make tracks look nicer

Props - Trees, Bushes, Stands, etc

uh oh... well, this is one of my old games, so it probably isn't gonna get fixed :/ . If you want to see the original it's on scratch.

I feel like you should add scenarios to the demo. I would buy the main game but I just feel like it's the kind of thing you play with for a few weeks and then just move to something else. Great game tho.

That will technically make the very rare pets less valuable