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Rey Rapids Studios

27
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A member registered Mar 24, 2017 · View creator page →

Creator of

Recent community posts

Thank you for saying so! 

Hopefully the quality will persist into the full game! Let me know if you have any feedback (and just out of curiosity, did you have a favorite robot?)

Thank you so much for playing my game! Let's Plays like yours give me a chance to hear what works and what needs improvement! I am deeply honored! 

This is incredible thank you so much for your feedback! Yeah the dev team is just me and my spouse/editor. 

I am so glad you enjoyed it and honored by the time your took to make the video! 

Demo 2.0 is live!

Demo 2.0 is live!

Demo 2.0 is live!

Demo 2.0 is live!

Mostly just my own hubris, assuming I could have gotten this done faster. Demo 2.0 is all finished, it is just being proof-read before publishing! Probably a few more days at most.

Yes! I just had to shelve if for a while due to work obligations. But it is back on the docket! 

Good news, I picked it up again! I'll keep you posted!

Aw thank you. 

Demo 2.0 is coming soon so you'll get to see the conclusion!

A wonderful little slice of horror.

What program did you use to make this game?

What a wonderful demo! I actually had a lot of fun taking notes and asking questions about each piece of info i found.

I would love to play the full version and I had some critiques/recommendations

I came across 1 glitch while playing. I posted the [DISPOSE OF] note on the board and connected it to a red string. After a while it disappeared. There was a red string flying into the wall and vanishing.

I may have gone a little overboard with the strings but that was half the fun. However I couldn't see some information  behind the strings, maybe having an option to make them transparent or they disappear when you zoom in would be nice.

The radio, the phone and the tv were all nice little touches. I wanted a lot more interactive elements in the office. If you have the time it would be cool to see more things in the environment you can manipulate. Changing the channel on the tv, changing the station on the radio, maybe a black light on the desk that can be turned on and off to look for clues on certain pieces of paper. The mood was the strongest point of this game and anything at amplifies the feeling of "being a detective" would be appreciated.

Amazing demo and the fact that I wish there was more is a good sign of it's potential.

Interesting theory mate.

no problem.

The demo is actually pretty bare bones.

As of now the demo is about 1/10th of the total game length and a second demo covering the first third will be out shortly.

I appreciate your feedback.

there is going to be a demo 2.0 coming soon. Demo 2.0 will be longer and have a 'pay what's you want' system so people can play for free or support the full game.

No pre-orders though, I am justone person not a triple A studio. I will be sure to post updates when the full version comes out.

glad ya liked it

Hmmn

thanks!

A couple people have pointed that out and I have fixed it.

Apostrophes sometimes get messy when using multiple fonts and that happens from time to time with the pixely font I choose for the robots.

Thank you for pointing that out! It has since been fixed.

well you can buy the full version when it comes out.

Additionally I have a patreon and backers get spoiler updates, the ability to beta test new versions, and all patrons get a free version of the final game.

I was also thinking  of releasing a demo 2.0 (that covers the first third of the game) + a digital art book that would be a 'pay what you want' to specifically cover the costs of commissioning the musician. 

Other than that I am just glad you enjoyed the demo. I hope you will enjoy the full version once I finish it. 

I am glad you enjoyed the demo! 

I am glad that the caretakers came across that way. I was hoping the "are they really sentient or just mimicking human emotions?"  angel would create the proper air of uncertainty. 

I will keep working to produce the finished version as soon as possible.

Thank you so much for your lovely compliments.

The game is hopefully going to be bigger and better once finalized.

A lot of backgrounds and music are placeholders and the art will get more detailed as it exits it's Beta.

I was hoping no one would notice the little visual glitch with Aunite. It is an issue with how the code layer sprites that I am still resolving but hopefully it will not be in the final version.

Also yes there are sprites for an uncorrupted Mother and functional Father for flashback scenes.
I will try my best to live up to your expectations.

Gotcha.
The apostrophe issues has been fixed since the font was simply a little wonky.

The final version will have archived files, thank you for reminding me.

I am glad you enjoyed it!

Understood! 

I am still debating whether it should be 'donate what you want" or a flat rate.
I both want money for my time and effort but also I don't want to discourage people who would have played it if it was a little cheaper.

Thank you for your feedback

This is incredible!

Thank you for your video and commentary! I am going to take your critiques to heart! The demo ends right before the games starts branching and offers more choice and player freedom.

I feel incredibly humbled by your feedback and I will do my best to deliver the final version soon!

 I am glad to hear that!
I am working on the full version as we speak and I hope to finish it by Summer of this year.

Thank you for your feed back! Here are some CGs you can expect to see in the next update!