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jmsgamedev

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A member registered 33 days ago

Recent community posts

Hi!  Right now I have found someone to start working on the art.  If you want to add me on discord I can let you know if we want to add someone else (very likely soon).  

The game development is way ahead of the art development, and so there isn't really an established direction yet.  But our current artist is leaning towards 2d 64x64 cartoonish/cute.

I think we connected, looking forward to talking with you!

I did not get a message.  Try again or drop yours and I'll try.  it's "jmsdev." with a period apparently in case you missed that.

I have 10+ years of experience as a software developer, but this is my first game.    It is a mobile-friendly, laid back ARPG with Stardew Valley vibes.  A relaxing game loop of acquiring bounties, wandering progressively further from the city to complete them, and frequent rewards of unique game-changing loot and new skills and abilities.

I've got a great feel for how to make the game work on mobile (UI/UX ) and I think there's an audience for the game.  Progress is remarkably fast, but the art is falling behind.  I started with free assets and have since replaced everything with unique AI generated art, but it's garbage.   I find that I can do decent animation once I have images, but it needs work.  If needed, I can get better at that. 

My goal is to get a complete game loop, polished demo with gameplay up to level 5 (of 25 total levels plus infinite grind at the end).  This would include the city area, a small wilderness area, a catacombs area, a kobold village, and goblin caves, as well as the character model itself, world props, items like staves and armor, etc.  I have a significant amount of this done in terms of code and scene building, but all of the art is placeholder.

From there, I think we could generate interest in the game.  As an idea, it's well fleshed out.  I am a determined person and capable of putting in the work required for a professional quality result.  

My vision for the game was aztec/mayan influenced settlement built on abandoned ancient ruins surrounded by tropical wilderness.  If someone came along that was willing to do the art, however, I would be ok with handing over artistic direction entirely.  I am not an artist.  

If you actually read all of that and are interested, add me on discord.  it's either "jmsdev." or "jmsdev#1469".  I am not sure which one to give.