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jmast1161

113
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3
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4
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A member registered Jan 13, 2023 · View creator page →

Creator of

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Hmm, maybe it was just me then. Either way, nice work.

I liked the feel of the game. However, I think the enemy pacing might be a bit too quick. It starts with one and then a few moments later there are a ton it feels like (or maybe it was just me). Keep up the good work.

Cool idea on the theme. Good work.

Interesting idea. It seems the platforms when transitioning areas is off slightly. I noticed a few times I had to move my mouse slightly left or right of one of the "border" platforms to get the character to land on the platform when the camera transitions to the next area. Other than that I liked it.

Nice game. It would be nice to have a boundary indicator on the right side like there is on the left to know how far the player can go. Really liked it overall though. Keep it up!

Thanks for the advice!

Oh yeah, never mind. It was just really quiet compared to the sound effects for me. Had to turn my volume up a bit more to hear it.

Thanks!

Thanks!

Nice game overall. It seems the blocks fall in a random order. I got stuck because I couldn't jump high enough to the neighboring blocks so I just had to wait for a block to finish me lol. Other than that really cool original idea and good execution.

I second these suggestions. Nice original idea though. Keep at it.

Not sure how this fits the theme?  Other people are saying this is spam...kinda feels like it to me as well.

This was pretty fun. I don't know if this was by design, but I was able to shoot as many times as I wanted to move without hitting the ground. I ended up just ignoring the platforms and just kept clicking lol. 

Awesome work! This is one of my favorites so far.

I made it to the top! Awesome work on this one. My only suggestion would be to add some music and sound effects. 

Very nice! Some music would help, but overall really enjoyable take on the theme.

Ha interesting. I never even heard of that game, so any similarity is coincidence :).

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Thanks! And no, the art came from an asset bundle from Humble Bundle I got a few years ago. There is a link to the asset bundle on the game page in the description.

Thanks!

As someone else mentioned, after I got all the flags, nothing more appeared to spawn? So I was just moving around waiting for the timer to run out. Other than that, I think the idea was good.

Nice game! I liked the alternating directions with each level.

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Yeah, I spent some time tweaking the difficulty as my original build felt a bit too easy. I was trying my best to keep it under 3 hours as is so didn't want to take much more time on the difficulty. There should be sound effects though whenever you successfully pass a flag or run into a flag.

I actually never made it that high when play testing. Think the highest I got was 120-130ish so very possible the spawning wasn't able to keep up with the speed.

Yeah completely understandable. We all need to make compromises for these things. Sounds like you have the right idea.

All good. It's part of the learning process :). If you do make an update, I'd be glad to replay for feedback.

This is a great puzzle idea for the theme. Very enjoyable. 

As another mentioned, not exactly sure what to do. I think there is a good idea here, just maybe need to tweak some of the wall placements as I couldn't get very far once one of the red flags showed up.

Cool idea. My only minor suggestion would be to ramp up the difficulty a little quicker, at least for the first phase. Overall nice game though! I really enjoyed it.

Nice submission! 

Nice idea. One suggestion would be let the little speech bubbles follow the dino's when you drag them. After I dragged a couple, I forgot which dino's belonged to which speech bubbles. Good work for a first submission though!

Nice idea. One suggestion would be let the little speech bubbles follow the dino's when you drag them. After I dragged a couple, I forgot which dino's belonged to which speech bubbles. Good work for a first submission though!

As another poster mentioned, I liked the concept of the game. However, the threshold for restarting the drawing was pretty low and the pen moved pretty fast (for me at least). I think with just a little tweaking and some music/sound effects it could be really nice little game.

Nice game. The enemy death sound actually startled me on the first enemy I defeated lol.

I meant the little yellow squares that are moving around. Maybe I should have said monsters

Nice game. I liked the graphics. Only thing I noticed is sometimes clicking the ritual wouldn't register. I swear I was right on it. Other than that, great submission!

Interesting idea on the theme. I liked it. I'd suggest maybe adding some background music though. 

Nice game!  Fits into the theme perfectly I'd say. Only minor critique would be to make navigating the rituals a little easier.  I spent some time flipping pages to find the right one and the timer was almost out by the time I found it. Other than that, I really enjoyed it.

This game is great. I got Factorio vibes with upgrading (researching) stats for the workers and gathering resources. Excellent work.

Great game. I enjoyed the simplistic graphics. Each shape having its own enemy type was very intuitive. The only minor suggestion I'd make is improving the difficulty ramping. I did a few runs. It felt like a nice gradual increase but then at one point it just ramps up too much. Overall solid submission.