As another poster mentioned, I liked the concept of the game. However, the threshold for restarting the drawing was pretty low and the pen moved pretty fast (for me at least). I think with just a little tweaking and some music/sound effects it could be really nice little game.
jmast1161
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Great game. I enjoyed the simplistic graphics. Each shape having its own enemy type was very intuitive. The only minor suggestion I'd make is improving the difficulty ramping. I did a few runs. It felt like a nice gradual increase but then at one point it just ramps up too much. Overall solid submission.
Thanks for the feedback. Like I said in another response, my original intent was to increase the number of runes gradually with each success to break up the monotony, but just didn't have the time. Interesting you were the second person to mention the correct rune lead to a game over. I didn't have that happen during my development, so maybe there is a certain set of sequences that is erroring that I didn't get since it is randomized.
For getting into 3D, I'd say this was a success. The camera does feel pretty sensitive when you move the mouse, but other than that I think this is a decent submission. One thing I always like is having a little sound effect when a character collects an item or gets hit with something. Just something to keep in mind for future games. Nice overall.
This is an awesome idea. I really liked it. Just FYI though, the timer was cut-off of the screen a little (at least for me). I could still make it out, but I only saw about half of the timer. I know sometimes the camera for a build can be different than in the editor if it's not set-up properly, so just something to keep in mind for future games.
Very nice! I enjoyed the gameplay overall. One minor adjustment I would have liked is having the display count of the ritual show as soon as one stone is placed. Having to place all of the stones to figure out the values of everything felt a bit tedious (to me at least), but I understand it's a jam.
Oh interesting, I had to turn my volume up to nearly 75% to hear it, but yes there is music lol. Not sure if it's something with the particular track or my set-up as none of the other games had that problem when I played them. Might be something to consider to boost the track volume for future projects.









