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jmarko

16
Posts
1
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4
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A member registered Jul 26, 2014 · View creator page →

Creator of

Recent community posts

Hey man! Good game, just few key improvements: it doesn't check for cost when repairing the ship, can be instantly fixed. The spawn rate could go higher over time. I wouldn't allow the player to put turret in the same spot. The spike would make much sense if you would have other type of enemy who is lets say faster

Good pixel arting, i love the thumbnail I hope you learn from this awesome little prototype and I will see you in the next jam! 

it is not a virus :D

Gosh, i accidentally left the no new downloads box ticked, thank you for saying!

Hi there! I tried your game and i had some issues, the controls were mapped to QADY instead of WASD by default and since the game is fully in FR it was hard to manage to understand how the game works. I like the idea and concept but I feel like it is lack of testing, I saw it was a 3 member team, I advise next time to dedicate one person in the end constantly trying out the new build!

This is my little submission, tried out making a game aware of color blindness, wonder if I nailed that part

you can easily import simple Blender models, I think it would be a 5min job but improve the environment by far!

I don't think this would be any more effort than adding some texts (dialogues) or having some interior design in a room. I believe horror games relies more scary sound effects. Candle is a good asset usually but not a necessity in my opinion

Hey there! Cool soundtracks! I would love if you could come up with some environment bg music for my game if you have the time and energy for it. I have no idea on what I will want, I would just rely on you to make something you think you will fit, based on a half-done project I would send during the jam (hopefully at half way through the jam).
Contact me if you interested, my dc: idroppedmycroissant

Yepp, same, I don't know anything about the work of the host's, but first thing today after work will be to check out some of his content. I have a bare idea in my head, heavily inspired by my gf (she is the Hello Kitty type girl) I will try to make a game that will balance between a dark horror environment and a Nyan Cat like main character. Im very excited what will I make out of this. 
Good luck on the jam for everyone!

hi, the reason is that there is a bit loading bar at the bottom, that tells the force of the throw, since you see the picks falls, i wanted to give a bit of a challange for the shooting. Simply think of it like a real bow

thanks! Yep you right, thats my "primary" language, bit of an impostor here :) )

Yeah i wanted to give a bit of a tutorial/background story for it in the beginning, but thats what I had time for unfortunately. (Probably haven't worked 10 hours on this whole thing.)

The idea came fast, literally my first idea (4other came up) but I choosed this for simple mechanism+replayability

thank you! yes I had this idea, giving more details to the outside world, but I had little time, I had to work on Monday, so this all was done within ~50 hours (it was also a busy weekend unfortunately)

Cool little game!
Coding without engine is hard, I like the effort tho!
There are simple ways to make your python file runnable (at least on windows). I'm not sure if this would be against the rules but probably a lot more people would try out the game

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Sorry! I missed that its limited on 2D


the platform can be varying, i always loves to find ways for different platforms, or different control ideas so I don't want to bother you with these type of restrictions


i want you to go on, let it out whats in your mind, what could be sort of interesting as a game, be truly free and open minded ^^


this means i dont want any specify any genre (but i guess everyone had enough from simple "platformer adventure" games)

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Hi guys

So to be short, i want to you to give some sort of ideas for my hobby projet during quarantine. My goal is to create a yt series of devlog, much like zyger, thinmatrix,randall (and so on..).

I want it to be fully community driven, yet it's hard to start without a community, so to start with, i want to gather something here. It does not have to be a complete game idea, I appreciate every detail, and of course as once a theme formed, I will focus on fulfill everything related to that but the community will be orientating to that as well (at least i hope).


EDIT: the size of the project is not fixed, but i wish i could continue it until the end of the quarantine time.

I will use Game Maker:Studio (1.4) because it has all of the features that I want for example:
-Cross-platform building (Focusing on windows nor HTML5 but try to be put on android if the game mechanics will allow it.. :D )
-full featured 2D game framework
- and..I just bought it a couple weeks ago on Humble-bundle so for me, it will be fully legal develop with this great engine :D