Thanks so much for playing and leaving such thoughtful feedback—it’s super helpful, and I totally get the frustration.
1) Yeah, the timer is a problem for beginners, actually gave me a idea—I'll just remove it from Beginner mode entirely.
3) For the “1v1v1v1” confusion: basically there are three other AI opponents, each with their own teams. I’ll definitely reword that to make it clearer.
4) You’re also right about not seeing other players’ teams—there’s a backwards way to get a hint by looking at what units they discard in the trash list, but I’ll improve that by showing who discarded what, and who you're matched with that round. That visibility should help with planning.
5) As for the discard mechanic, I think I didn’t explain it well. Each round, one of your pawns gets removed from play—not just for you, but for everyone. So it’s kind of a way to signal what you don’t want, while also denying units to others. But sometimes if someone already has a pair of that unit, they might be waiting for it—so maybe you hold onto it instead. There’s more depth there but I need to find a better way to convey it.
Anyway, I really appreciate you taking the time to write all this out. It’s already helping me think about how to improve the early experience. Thanks again!