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A member registered Sep 28, 2024 · View creator page →

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well im sure it has multiple ways, but I usually just export sprite sheet and just drag into the player scene as sprite and use animation player to control the animation.

you can just edit it in aseprite by simply untag layer visibility!

First time making a  Asset Pack!

Knights of Wonderland is a 32*32 fantasy ARPG asset pack for platformer games.

It contains:

5 Characters

13 Total Objects

1 Animated Object

4 Layers of Background

1 Tile set

https://jiulegeming.itch.io/knightsofwonderland


Samples: