Yeah me too. I think MacOS has issues with WebGL content right now because lots of web-based games aren't working for me (I saw this being discussed in some Godot forum somewhere or other). I get the error message "WebGL context lost, please reload the page".
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Example of 4/8-way movement with collisions and FSM demo.
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Hmm iirc I wonder if you just need to select "executable" and ticked the Windows box on the game's dashboard? I seem to recall having a similar issue elsewhere and something as simple as this being the fix idk.
Actually, looking at your profile page, the games listed with the windows symbol showing will install but the ones without (including this one) will not. This might be it!
ProtoDungeon: Episode II comments · Replied to Studio Spacefarer in ProtoDungeon: Episode II comments