I have checked it out. I don't see anything. But then I'm not sure if I can right now.
Recent community posts
I'm having some problems with the Linux version. I'm not sure if there is a way to get the game to release the mouse, or exit when it frezes...
Currently I have played as far as (accourding to the counter "39 minutes" where I get to I think the third NPC you interact with. After the teleportation of the second NPC. Though.. I could be not remembering things correctly. Just don't really want to give even spoilers to this point...
I have noticed that with the not signed versions of the macOS or OS X files, while I think they run (I'll have to test) that we have to go pretty deep in the "install unsafe software" in order to install them. I am hoping to eventually be able to afford the license so that I can be producing signed versions.
If you donate for the games, and especially if you let me know what platform you're using, I can think more about that. I could pay for it, but I'm not sure I'm ready to justify it yet.
I am looking at this right now, and when I use my computer, it seems that there are ways to make it go back. But I can see that it wasn't working for you (and I couldn't find it sitting beside you). I'll need to do some testing to see if there is a problem that just needs a minor fix, or if there is a function I will need to add in order to have ways of going back. While it "develops" as a tree with a single root, I'm not sure how best to do the "breadcumbs" as it won't nescesarilly be that you can only go one route from the root to a given page. In fact, I believe currently there are at least a few that will allow you to get to in different ways.
Hi, I'm not sure if I don't understand the gameplay or what, but on Linux the x86_64 build loads, but I have no control, and on the x86 version I have control, but it feels too "random". Is there some place that some settings can be found? I like the looks of the game from the screen shots, but I can't play it because anything I do jumps to a sudden frame change, and this won't work for me (it could be designed that way).