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A member registered May 26, 2017 · View creator page →

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I have checked it out.  I don't see anything.  But then I'm not sure if I can right now.

OK, I think I haven't made it back to that point yet.  Will try again...  

I'm having some problems with the Linux version.  I'm not sure if there is a way to get the game to release the mouse, or exit when it frezes...

Currently I have played as far as (accourding to the counter "39 minutes" where I get to I think the third NPC you interact with.  After the teleportation of the second NPC.  Though..  I could be not remembering things correctly.  Just don't really want to give even spoilers to this point...  

Both of those are 404ing on me.  

Still a 404 on let me see if I can maybe figure out what I'm looking for.  Oh, is it published?  

I have noticed that with the not signed versions of the macOS or OS X files, while I think they run (I'll have to test) that we have to go pretty deep in the "install unsafe software" in order to install them.  I am hoping to eventually be able to afford the license so that I can be producing signed versions.  

If you donate for the games, and especially if you let me know what platform you're using, I can think more about that.  I could pay for it, but I'm not sure I'm ready to justify it yet.

I'd like to create new assets that are my own for this.  

Well, this is pretty cool...  

The "assets" were all included in the tutorial.  Pretty much my contribution was looking at the coding of the game.  

Getting a 404 for the game page...  

It seems to be working for someone else on iOS.  But still not found a way to get it to work on the iPad.  

I could adjust how the "undo" and "redo" buttons show up.  But I kind of like some of how the breadcrumbs can work.  

I'm going to look at putting a version of this up which will have no wrapper to see if that will make a difference for this.  I'm not sure if it will or not.  

I am looking at this right now, and when I use my computer, it seems that there are ways to make it go back.  But I can see that it wasn't working for you (and I couldn't find it sitting beside you).  I'll need to do some testing to see if there is a problem that just needs a minor fix, or if there is a function I will need to add in order to have ways of going back.  While it "develops" as a tree with a single root, I'm not sure how best to do the "breadcumbs" as it won't nescesarilly be that you can only go one route from the root to a given page.  In fact, I believe currently there are at least a few that will allow you to get to in different ways.  

Hi, I'm  not sure if I don't understand the gameplay or what, but on Linux the x86_64 build loads, but I have no control, and on the x86 version I have control, but it feels too "random".  Is there some place that some settings can be found?  I like the looks of the game from the screen shots, but I can't play it because anything I do jumps to a sudden frame change, and this won't work for me (it could be designed that way).