nah
JigglyJello
Creator of
Recent community posts
Very fun game and the addition of a hub world is a really nice addition. The music is good too, and I swear I recognized part of it, and I eventually found the song "Auld Lang Syne" which all the music seemed to have a portion of from, which was really cool whenever it popped up. One small thing I would recommend is adding a button or something to exit back to the map because I accidentally reentered a level once and couldn't find a way to leave without beating it, so I just refreshed the page to get out.
Nice short and simple game that fit the theme very well. At first I thought you were just supposed to spam the clock off, but once I realized how the sleep stability worked, I realized it was a lot more interesting than that by having to balance all the clocks by letting them get close but not over their time.
Fun game, I enjoyed having to keep making new shortcuts with the additional hooks to maximize my time, and it was satisfying diving down and often just barely unlocking something new. My only complaint is that I found it annoying at a certain point when you have to cut out some of those shortcuts because the level requires you to have a good amount of hooks saved to progress, meaning you now spend more time in the beginning getting to the hard parts without the hooks rather than planning out when to use them throughout to get farther. I still enjoyed the game overall and had fun I just think there should be less mandatory hook spots.
Cute game that is fun to replay multiple times. One small complaint I have is it seems like if you hold the ice platform out to long it'll go back to normal but there is no indication it's about to do so. I don't know if its intentional or not but if it is it would be nice if it shook a bit or something before doing so to let you know. Otherwise I really like the game and the penguins.
Like you said it does feel more like a prototype than a game but what's there does work well it's just a bit simple right now. The opponents setting and different win conditions was a good addition as it gave it some replayability which I did enjoy though. I get the struggle to come up with a good and possible to make idea for this theme because I also scrapped my first idea after a little bit of work on it because it sucked lol so good job on persevering and submitting something with so little time.
I really liked this game and the music was really good too especially with how it changes when you go into the build mode. I just wish it wasn't so short I think it could be better as an endless game rather than one short level so I could play more because the swinging and building was a lot of fun to play with.
In the picture you got a draw which counts as a win (bad) for you. The cheater text shows up if you win (bad) 3 out of 5 games as it is a best of 5. So if im understanding what you're saying correctly the cheater text didn't show up on your other wins (bad) because it wasn't your third win (bad) in the best of 5. It's really hard to discuss things like this cause winning and losing are reversed lol.
Could you elaborate on what you mean by it misses you cheating? If you mean it seems to incorrectly give the ai a win then whats probably happening is because it restarts the round near instantly you didn't even notice that the ai won I made sure to fix this for the post jam update which will wait a second and highlight the winning 3 in a row before switching. If this isn't the problem and it's something else please let me know. Thanks for Playing!





