Thank you for your feedback. You are right about how using items may be cramping player agency. Including a "no-items" mode may work for those who want their matches to be a competition of reaction instead of a game of chance.
Jesse Israel
6
Posts
1
Topics
9
Followers
4
Following
A member registered Jun 30, 2022 · View creator page →
Creator of
First-Person Freedom Fighting Action
Action
Recent community posts
A few weeks ago I published a game on the site and I'm working towards a mobile release of the full game. In short, it's a competitive reaction game where you play as goats that are in a speed eating competition to eat as many burritos as possible, avoiding eating bundles of hay, and spitting items at each other to stun the opponent and take the lead. You can play against the computer or against another person locally on a desktop/laptop. I call it, Billy Binge. Feel free to give feedback in the comments.
Link to game: https://jesseiart.itch.io/billy-binge


