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JeroisMe

3
Posts
A member registered Aug 17, 2025

Recent community posts

Beat Shenron. Took about an hour, understandable for alpha. Personally I like to see more strategic direction when raising the character. Currently the best result is to evenly raise stats making the character very cookie cutter. Maybe separate the stats into paths for like a speed build or what have you. Up to you ultimately.

Oh and that dog with the squid face on the 2 cost missions could probably be moved to 5 cost since most of the 5 costs are easier that the squid dog. 

Finally a quota system for the hero might make things interesting. Like you must at least attempt heroing or fame goes down. Maybe a currency fine from the "hero guild." Just some ideas. I see plenty of potential so keep up the good work.  

That looks great actually. Well done. Subtle yet informative.

Okay I'm a monkey with a computer. Thus it took me a few bananas and a few minutes staring at the animation on the itch page to figure out the head pats. With the term "head pats" I expected clicks, so here I am power clicking wondering why she won't wake up. Hate to ask but could us monkeys get a little in-game instruction on how to rub the fox girl? {Click, hodl, and hastily run circles on her face.} Overall enjoyed very potential much head pats.