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Jeremy A Boyd

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A member registered Mar 11, 2021 · View creator page →

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what has worked for me is when I get a render I like, I pull the seed out of the _info, and set it, then I'll up the iterations to 150. then i'll slowly start increasing the v scale 1 at a time (somewhere around 13-14 comes out best). Thankfully I have a 3090, so each 512x1024 only takes 90 seconds.

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This is my first completed asset pack. I usually just model for fun or my own little demo games. But for some reason, I just couldn't stop working on this. It was originally not going to be a kit, but was just going to be a level I was thinking about, but I found myself reusing the objects over and over again (especially the walls and boards), and then it dawned on me to make it completely modular, and I started ripping everything apart to make individual pieces.

I hope you guys like it. I'm continuing to add to it. It currently has 128 objects.

https://jeremyaboyd.itch.io/low-poly-medieval-village-construction-kit