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Jemaj

15
Posts
5
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2
Following
A member registered Sep 05, 2023 · View creator page →

Creator of

Recent community posts

Yo, saw you post in JuniperDev's discord server and got around to playing it. Pretty epic first game, controls smoothly and fun main mechanic! I got 12 frog medals, dunno if that's good lol.

One little feedback, the race countdown starts before you close the dialogue. It didn't cause any problems, just felt I should point it out

Randomly stumbled across this, it's some great stuff!

I only made it to level 10 apparently, but difficulty/complexity progression felt really good.

I gave it another shot, had way more fun than I expected to. Got a score of 21200 and survived for 3:37 once I got the hang of it. Definitely weird to wield it effectively.

Only complaint is that the background color is a little hard on my eyes, so yeah, good job overall!

Glad you liked it! The lack of weapon descriptions was a risky move, though it was intentional. I'll figure out a middle ground/solution soon.

Weapon descriptions are a good idea, I'll add them after the jam!

Dang, color coding the weapon sprites is a good idea. If I work on the game after the jam, I'll definitely do that and add weapon descriptions

Came back to play the update, good stuff! Really like the new way of throwing bombs.


Found a silly bug too. If you die and sit still for a bit, you can die again.

Ah, still a valid complaint since I didn't put that in the description. Anyway, thanks for playing!

Weird to jump... was it an issue with landing on blocks that had 1 hit left? Or was it too hard to jump the right height? Wonky physics? Of course, no pressure or anything, just a little excited to get some feedback!

There seems to be a little issue with the 4th level where I'm getting killed by a white space.

Pretty solid, though I must say I found it more relaxing than enraging

Pretty fun, ended with 1100 points on a second attempt. The last level decimated my score on the first attempt haha

Hey, pretty interesting take on the theme! Love the artstyle and dialogue, too.

I beat level 4, but I was completely lost when the numbers appeared on the floor.

Pretty cool, by no means bad, I just feel it gets hard too quickly.