Thanks!
yeah if you want a chance at beating the squirrel rn you kinda have to do a little bit of grinding
Jelly
Creator of
Recent community posts
thanks for the feedback! We were testing our final project within the last hour of the jam so ran out of time to fine tune the attack distance (because yes, it is way too short right now) but hopefully after the jam voting we can tweak those things and have a better game experience ^^
there was supposed to be a range attack upgrade as well, but again ran out of time to implement it
Not sure if it's my mac or what but playing it felt impossible. The game was far too large for my screen and I couldn't figure out how to scale it down or full-screen it. The art and visuals are amazing tho! Unfortunately I was struggle with the controls a lot too couldn't really get things to work...
Fantastic art snd theme! The control were a bit funky, especially in the spider level having to use "w" and "e" at the same time is not optimal, would recommend utilizing the space bar in the future. Speaking of the spider level, I could not progress farther than the first jump, no clue where else or how else to go. I full agree with everyone else, indicators on where exactly the platforms start and end would be much needed change for future versions. Otherwise this was a pretty solid idea ^^

