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jeddles

25
Posts
1
Following
A member registered May 08, 2022

Recent community posts

Hi all,
to change the language to ENGLISH, its the fourth option in the start menu "IDIOMAS", then you can click english.
couldn't see anyone commenting this so i've done it.

yeah im just not a huge fan of jumpscares... but the art looks great. i will have a look :)

im not really into horror... will i get scared?

so the whole game is not playable? you can only experience the full game if your a paytreon right?

oh its only a prologue, shame i was enjoying it. please add a way to skip the cutscenes and not force the player to wait 10 seconds... or 2 seconds at a time...

this is version 1.8, i think your up to like version 3 now ?
what is the latest version please

its a real shame looks like this game isn't going any further.

you said you have over 200, what are your top ten?

this game has really long quests which i like. i'm trying to find other games like it, is the developer making anything else

musics great! looks great! this one is really good :)

i really enjoyed this game. i must have a thing for puzzle platformers. i feel this one could of been rated higher :)

tried a few games out, this one is definitely making good use of bloom. looks great :)

great name lol

thank you for looking into this for me 

Cool I can try that 

Hi guys,

haven't played for a year and i've downloaded the new version to run my save and it throws an error on my most recent save, i don't mind playing from the beginning again tbh... 

the start music is really great.
anyway, here is the error.

and sorry if this has already been posted i wasn't sure where to post bugs or issues specifically.


[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00start.rpy", line 278, in script

    python:

  File "renpy/common/00start.rpy", line 282, in <module>

    renpy.call_in_new_context("_main_menu")

  File "renpy/common/00action_file.rpy", line 463, in __call__

    renpy.load(fn)

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/00start.rpy", line 278, in script

    python:

  File "renpy/ast.py", line 1131, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 1052, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/00start.rpy", line 282, in <module>

    renpy.call_in_new_context("_main_menu")

  File "renpy/game.py", line 346, in call_in_new_context

    return renpy.execution.run_context(False)

  File "renpy/execution.py", line 938, in run_context

    context.run()

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 1131, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 1052, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3377, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore

  File "renpy/display/core.py", line 4252, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 53, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 743, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1399, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 279, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1399, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 279, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 279, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/behavior.py", line 1070, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 1005, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 329, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_file.rpy", line 463, in __call__

    renpy.load(fn)

  File "renpy/loadsave.py", line 766, in load

    log.unfreeze(roots, label="_after_load")

  File "renpy/rollback.py", line 1078, in unfreeze

    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)

  File "renpy/rollback.py", line 889, in rollback

    self.load_failed()

  File "renpy/rollback.py", line 807, in load_failed

    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041 AMD64

Ren'Py 7.5.2.22081402

Corrupted Kingdoms 0.18.6

Mon May  8 19:15:01 2023

[/code]

it’s so obvious 

need to buy the guild members costume for lucy

ok finished the game and halloween stuff too.

need more. l.o.l

i think the animation could be improved.. look at harem hotel or once in a lifetime. this isn't a knock, the game is good, really good.

is there a way to delete saves ?

all finished now. :)

My game has 1 quest still in development - it’s about finding Abigail and at the pub. 


can this be completed yet? The obvious answer is no, but I just wanted to check.

Hi!

Pros good game with the ability to sell stuff and have money - I dunno why but I like that.


cons not much of the game?


if it’s new and or still in development that’s totally cool... just makes me crave more content. Like I’ve played for about 6 hours, I’m at day 36 and it feels like I’ve almost finished everything 

Caribdis i added an account just to comment, so far i've found your game to be one of the ones that i really want to play. tbh i thought that the mystery side of things wasn't what i was wanting, but its actually good in your game because it breaks it up the girls seem more exciting.