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JClockwork

9
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3
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2
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A member registered Jan 29, 2025 · View creator page →

Creator of

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We also used an excel table to plan the different endings, I am happy to see that others are as invested as us in our game. Thank you for finishing our game, you are right with the count of endings if I can remember right.

Simply put two ingredients in the cauldron and a button will appear below the cauldron.

Good game to train the brain.

Simple and funny idea, but it would be more funny if the hitboxes for the ingredients were bigger.

I am not a very expierienced game developer, but from tutorials I learned that all things the player has to target with the mouse should be bigger than they look to ensure a good feel at playing.

Your game would benefit very much from bigger hitboxes, so consider this as friendly advice.

All in all your game is funny and I like the idea.

I expected something to happen at score 666.

Fortunately my luck at rolling 6 kept the devil far away.

I like the game. It's relaxing and the graphics are well done. The only thing I don't understand is how the pilgrims work. I understand their use and have already used them, but I would like more transparency on when they are here and when they aren't.

Interesting idea! It breaks the monotony of clicker games and makes it tactical.
Although I don't like clicker games I had fun with this experience, nice work! Also the music is fitting and relaxing.