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Jay661

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A member registered Jun 14, 2022

Recent community posts

Is this flash?

"In My Humble Opinion" - i.e. just my view on the game.

I really like the concept. Obviously there are some limitations to date, but I can see the amount of work that's gone in already.

Looking forward to seeing the next update.

I found Kate to be more interesting and engaging than IoM, and with far less grind. It isn't perfect, but IMHO it is the better game.

OK, thanks for that - glad I downloaded the ones with the best quality :-)

Admin-y questions :-

Why is the first download labelled version 6, yet claims to be 0.3 alpha 1? Is it the same as the next two downloads, or different?

Why are the first two downloads not compressed? I mean, I have a fast line, but 6x the size still makes a difference

Is speech recognition required for this game?

The images are of a pretty decent quality.

The story is pretty much non-existent. There's no plot line, no insights into the characters, their personalities, no development, no explanation of why a woman would choose to have such a personal moment with company. I get it's only a demo, but at the moment it just demoes pretty good renders, and not a story.

Also, if you rely upon your audience deciding how the plot develops, you'll end up with a compromise that pleases no-one. If you have ideas of your own, write them and let people judge whether they like it.

Not sure I get the controls - how about adding some help or more detailed tutorials.

The models look pretty nice, but all have static expressions - more expressive faces would be a big improvement.

Running the Windows demo, the game fails to start, with

  File "game/ch/harems/home/images.rpy", line 2430, in <module>

NameError: name 'lexi' is not defined

This is a wonderful start - the renders are beautiful and capture the MCs emotions perfectly, and the writing is supremely erotic.

Great job. Hoping very much you can sort out the rendering engine issues and continue with this little gem.

I love the concept, and much of the game.
However I have to echo what most other posters are saying, and this is a general comment about the mechanics of gameplay.

The clues are too vague, the locations ambiguous, and the quest log often doesn't present the full clue anyway. Like many of us, I've struggled to locate the correct locations for quests, and find searching the entire castle, grounds and surroundings to be tedious rather than enjoyable.

The maps don't encourage fast travel between locations - they look nice, but there are too many obstacles between places to make it easy to run - also, what's with the wandering animals that get in the way? Hermione blocked by a frog?

When collecting a herb, we get "Herb collected", followed by "This will come in handy for potions". Which is very useful the 1st time, and maybe the 2nd or even the 3rd. By the 48th time I really hate it and am ready to break the computer.

Please take this feedback positively - despite these the game is still enjoyable and interesting to play.

Self-study, in the east