Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Javantea

32
Posts
1
Followers
6
Following
A member registered Jul 18, 2020 · View creator page →

Creator of

Recent community posts

Another quality game. I finished it in very little time, one sitting, but I felt really satisfied with the mechanics and motion. That is pretty cool that you made that game in 48 hours.

I enjoyed listening to the pack. I especially liked Orbit Oddyseey and Cosmic Journey. I didn't like Stellar Confrontation's repetitive lead at the end of the full version and variation 2. This pack will get a lot of play time. Thank you for publishing it.

Thank you for playing the game and giving such good feedback. I am a speedrunner, so I am aware of replayability. I made the levels so that they would be easy to improve your time on the level, but difficult to get perfect. That way a speedrun of the game would be especially difficult (considering 21 devilishly difficult and fast levels). You're exactly right, a score display would be a valuable addition to the full version of this game.

Linux. Thanks for helping me out.

It won't download. It looks like I'm the exception. Sad that I can't play your game.

I get "index out of bounds" in browser (Firefox). Will try the download.

Really well thought-out.  My main issue is that it's too short, would love to play a longer version of this game. The narrator and game idea reminded me of Thomas Was Alone. The graphics made sense for what you were trying to convey.

Straightforward gameplay. Easy to play over and over again. Leaderboard was a good idea. Good balance. Reminds me a bit of flOw from the PS3.

Thank you very much for the praise!

It was a design choice I made years ago for another game. I wanted the ability to type in a proper text box with copy and paste, undo and so forth. That way I could implement a zork-style text adventure with point and click and graphics.

I used Gentoo, but it should work in others. I felt that the Sixaxis mapping was fine. I'd have preferred X and O as the mapping, but square and O were fine.

I didn't use pygames. I used Tkinter actually. =)

After killing the boss (something I did not intend to do at all), I pressed action on the whiteboard and got a weird screen with the following error:

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
It's clear a lot of thought and effort went into the game. The quality of the graphics is outstanding. I was really impressed. Explanation of how to interact was not at all clear as evidenced by murdering the boss for no reason. Performance felt very low and I felt myself frustrated that I couldn't speed it up.

There isn't a level 5 or 6, right? You must be thinking of a different game.

21600 high score on first try. I watched ZKyle play and he is a genius at the game. This game has the potential to be a big hit. Leaderboards were a great idea. Good choice on balance. Was a joy to be constantly behind.

I figured it out. Left click attacks.

How did you beat the first boss? I wasn't able to.

Such a well-made game. Was very natural. Art was fantastic. Bonus points for having a playable bard. I was able to beat it in one sitting. The final puzzle took 3 pretty long tries but the logic was all there. I think this is one of the ones that will stick with me.

I tested Linux build. It works. I was able to beat the game with keyboard. I was able to beat the first two enemies with the controller, square and circle on the SIXAXIS.

Cool game! I enjoyed it. Graphics were nice. It wasn't obvious that speed determined number of stars.

Works in wine, the only issue being if I alt-tab away, I can't control the character when I alt-tab back in. Would love a native linux build, but I was able to complete the game. I enjoyed it a bunch. Graphics and voice talent are top notch.

It works in chrome and firefox now. I was able to play start to finish twice. Great work on the game. Creative puzzles. The spike one was quite easy.

I wasn't able to get this to work in wine. The game runs but all I can see are roadside barriers, gui, and lights. I'm able to drive no problem (even got to checkpoint 2). If anyone has ideas on how to get this to work, I'd be willing to try them out. This game looks fun.

I got it to work in Firefox and Chrome. I have to press space bar. No indication of what key to press to get the game to start. I had an awesome time playing the game and talking with the goose. I got to the weeknd. It took me quite a while with the farmers to realize that I was supposed to press space bar to talk while I played. This game will get some serious play time. You guys deserve some serious props for thinking this up. </3


How do I kill the boss? A bundle of fur, teeth and claws should be able to wreck a demon as weak as that no problem. Really enjoyed the game. Very cute.

I get an error when I click Run game.


The following features required to run Godot projects on the Web are missing:

Cross Origin Isolation - Check web server configuration (send correct headers)

SharedArrayBuffer - Check web server configuration (send correct headers)

Curious if it's a Firefox issue.

It won't let me download the game. I get Blocked Page An error occurred during a connection to w3g3a5v6.ssl.hwcdn.net. The web one says press start but I haven't found which key is start. I even plugged in a controller and pressed all buttons, no luck.

The player's weapon stops working without an explanation. That said, the game is quite well done. It gets out of hand (too many slugs) quickly and I think that's a pretty good sign that you tested it out and tweaked the difficulty to make it more fun.

Excellent game. Really intuitive. Got stuck on the Triple microwave level. I can see how I'm supposed to think about this problem, but I can't figure it out. I am getting a baba is you vibes. So much polish, SFX and music fit well.

Surprisingly fun for how amazingly difficult it is. Good work on this game. Was able to figure it out. Up down left right keys. You die if you touch anything green. I got stuck in the upper right. Wasn't able to using good timing to reverse out of there.

Hi Skinymike. That's Deliverex! Press return to get started. WASD for controls, H for help, E for interact. Thanks for playing!

Thanks for trying. You are apparently the first player on Win 11. Do you mind trying to run

python.exe life2d.py

on the command line and posting the resulting error?