Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

JaumDazio

43
Posts
2
Followers
3
Following
A member registered Sep 09, 2022 · View creator page →

Creator of

Recent community posts

I finish the game 3 times and I manage replicate the brewing stations bug of not producing, I have NO idea what could make that happen, but strangely enought after collecting tomatoes it "came back to life!". still trying to replicate the shop bug do, but no aveil. 

For the settings, I forget and just remember that exist after you told me, so...

now am going to rummage through my spagghety, thx!

I could not replicate this bug, could you tell me if you played full screem and how many farm did you have?

Now besides goldklumpen and Goldbarren I know more german words, Great job man it was really fun!

I love the art and how you drew the ui, will definitely not copy this from you in future jam's! The game could have more of a life span, maybe a loop gameplay or even endless smile-bear's trying to steal my attention would be nice. 

Overall you did a great job, really impressive that this is your first jam and a solo one!

The money does not desapear after you trow it at the van, you can see if the money is credit on a counting in the left side of the screem but bc of UI bug i think you could not see it, sorry about that, I already fixed all bugs and am currently polishing the game too, will definitly need to change how the van works too and after the jamm I will edit the game file. 

Thanks for playing! 

Legit game, i played for some times and really enjoyed the sound, ui and art-style. everything just connect. Awesome job man!

I got to survive poison damage with -5 hp XD

You rigth, i did not notice it until now taht you said!
Vairanx, really nailed with the art, and for audio am still learning and so don't mind me making a theft from the sound designe of you game! it rocks
Thanks for reviewing

Oh my! I forgot to change  scene after the timout! Sorry for that man hahaha! Thank you for let me known of that and its a nice to know that you had fun

Sorry for this, its my fault. I made the UI without putting min and max value on the margincounteiners, so it ended up chopped, I have already patch it up, but the time to correct it with a ticket already passed. Thanks

(1 edit)

knowing that you had fun means a lot for me

Its okay to find hard, I may have made the lvl's more dificult than it should've be XD 

The bag can suport up until 3 itens and it just come to my mind i did not make an ui in game for the bag now that brought it, will add it up.

Thanks for reviewing!

Hello fellow raccoon enjoyer! Sorry but I laugthed my ass off with the raccoon animation going up and not sorry bc i laugthed again in the dance for the white shirt guy too. The game is fun,  but maybe it lack screem information for what are the goals. overall i love it, good work man!

Hi, a good short game, i ended it in like 1 minute? but it is fun, the art is fun and really well done. I think that it should have some punitive features, but the game has potential. Good work! 

I liked the adia of Lifesteal for this theme, liked the UI too, you made it really well. i played for 6 minutes and had 200+ seconds of hp. I think the game look cool but it would be better with more variety of music/sounds and a loop gameplay for the game.

(1 edit)

Love the art, you nailed the crayon card, i got stuck on that part that you need to place a circle in the edge of a book to jump on stack of books, would be more magical if it had some sounds. 

Man i tried so hard to make a music that worked on the heist, but I was just creating horror music or gospel harmonics, in the end i did not have time to make something that connected with the theme. Thank you for the review

Hi! I manage to survive a couple of shifts but the text always just 1. 

I liked the way the ghost cry, well done is a fun game

I changed the size, is it any better?

I changed the size, can you tell me if it is ant good?

Thanks. Sadly, I ran out of time for the knight, so it turned out a little chopped. Kind of you to up me in the top 10, and great video.

Thanks! Tried my best on, apreciated that you liked it! 

Thank you kind sir. I feel you, i'm a turture enjoyer myself too when it comes to gaming, the sound part its all on me, i really lack on, but is already on the list of improving, after enemy IA at least. I will see that firey hum effect, thanks for sharing too!

Yea, I made it stronger, buffed the magic regen, health regen and damage on the last day bc i thougth that newer gamers would feel it to be too punishing, shame on me, shame on me.

So good to known!! Hes not the demon favorite cultist for nothing haha

Nice of you to say that, much appreciated! I’m currently polishing the game and some sprites (learning a lot too).

Yeah, I definitely need to take a good look at the soundtrack its my weak point, ngl. I made the skeletons very fast almost the same speed as the player, because I thought the sprint option wouldn’t be used in the game as much as i wanted but maybe they’re too aggressive. Right now, I’m learning some enemy AI to improve this part.

The UI was kind of rushed because I didn’t have the time to make it properly, sorry about that.

Yup! I used noise, I made three layers terrain, fauna, and flora, after that I made sure the player always spawns after the procedural generation, near the beach and also ensured that everything has a Y value, with the terrain being the base layer.

Thanks for sharing, and i'm glad you had fun!

Food is always best when shared with our loved ones :D 

(1 edit)

I really scrembled my brains on that procedural.

nah, i dont think is skills issue i definitely need to take a good look in enemy IA and how to make geometry better.

Thanks!

Thanks! i tryied the best of my pixel-art skills in the little guy.

I made him go there to pick up skeleton souls bc its spicy, and they all about "I should have done that or I didn’t make through that", all about sorrow... the demon likes it spicy, you know...

Thanks!!

I like good endings

Hey, where did you got that idea? was not like a demon would do that! hahaha 

I was afraid that the skeletons was OP with almost the same speed of the player, good to knwon that its not completly broken, thanks!

Good to know! Soul soup is the best, especially when enjoyed with the company of your favorites. :D

Hi!
Thanks it was a very fun project.
I started the sound thing but ended up with no time and knologe to implement it.
all the game sprites was made by me on aseprite with exception of the final, that master piece was a gift from my gf, you can see a little of in the icon.
Apreciated and noted all of the improvements mentioned, thanks king!

(3 edits)

Awesome storytelling! It took me a little time to grasp how the game works, but after that it went smoothly. You just need to know when to lose, win, or let it be. For me, the mind stats was the greatest villain, had it on the edge of crumbling the whole game and won with only one left. Really fun game! Congrats!

Got me thinking of Mount and Blade when playing, very good concept, had a lot of ideias just exploring and interacting with natives in all kind of islands, got me a lot of days to finish the game, i had 72 gold and 200 pop. well done!

My Favorite Cultist by JaumDazio

Check mine if you have time My Favorite Cultist by JaumDazio :D

We ball on shrooms baby, letss gooo!! 

Got a 30s, 33 and 33 but on the last level I phased through the last tile
Fun game

(1 edit)

V-formation my beloved! well balanced fun game, liked the original ideia too never thought that i would control a FLOCK of birds and manage them into survival, well done!

The game is beautiful! Damn those wizards and their shader magic! It’s the kind of game you see that makes you want to become better at making games. truly a craftsman’s quality. Congrats!

I may be the player with the most dintance travled by one ancor. 

I got all this ring in one trow, not bragging but i am kinda good at this game

I like the fishing minigame too and just think that should have some kind of reward for cathing the diferent fishes.

The game is fun and the idea of travelling with the ancor is very original, make you try harder to aim in tight places :D

well done