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Jared M. Hall

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A member registered Sep 10, 2022 · View creator page →

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(4 edits)

EDIT: Figured it out! I needed to install libmono-system-windows-forms4.0-cil

Dev environment looks so rad! I'm so very excited to start working in it!! Great job!

ORIGINAL POST:

Any time I try and run the .sh files on Linux (Mint) I get this error:

Unhandled Exception:

System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=****************' or one of its dependencies.

File name: 'System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=****************'

[ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=****************' or one of its dependencies.

File name: 'System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=****************'


I have installed Mono but the error remains. Any ideas?

Really looking forward to working in this environment! Thank you for sharing with the Community!

This is awesome!! One question though, how do we load games from the Status Line Classics collection? Thanks for your hard work and dedication on this, it really shows!

Is it possible to generate and/or play sounds with this emulator? I was thinking of building a little synth/sequencer with it.


Thanks!

(2 edits)

Thank you for checking on that! I still get the same error with a fresh unzip and running micro-v from the game directory. Are there any files stored locally, outside of the folder, when it runs that could be corrupted? If so, I can try deleting those.


EDIT: Got it working! Just had to run it from the command line :P

Micro-V community · Created a new topic Error on Mac

This looks really nice but when I try to run it I get the following error:

thread 'main' panicked at src/graphics/textures.rs:21:74:

called `Result::unwrap()` on an `Err` value: FileError { kind: IOError(Os { code: 2, kind: NotFound, message: "No such file or directory" }), path: "assets/oled_board.png" }


Pretty much I just unzipped the package and ran 'micro-v' and got that error in the terminal.


Square Brush is a little Pico-8 drawing app for creating pixel art on the Pocket Chip, or your personal computer. Please try it out and let me know what you think. Thanks!

Thank you for your response. An external app, built in Bitty would be excellent! Please let me know if you are able to find the tracker.

(1 edit)

Hey Tony,

I really like the engine so far. The libraries are great and even the aesthetics are on point. The only thing I feel is missing is some kind of a program for music/sfx generation. Are there any plans to implement this or is it already available and I somehow overlooked it?


Thank you!

Thanks for your interest and feedback! I am slowly but surely chipping away at the Windows version. 

Very cool! It would be incredible to not only program in Assembly but to have visual indicators of memory and registers like in SAP-1 : )

Way to go! Any plans for assembly programming in future releases?

Thanks for taking the time to respond and for sharing your ideas. The third one sounds great. I look forward to future releases from FREM corp and am excited to hear what may be announced at the coming COMDEX '87. 

Oh and a Sprite32! game console is right up my alley would be an insta-buy for me :). 


Cheers!

This is very cool, great work! Are there any plans to make the files/programs you make exportable as binaries?