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JamesMacklin

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A member registered Mar 09, 2022

Recent community posts

Its the same issue for me.

To be fair, atleast this dev had the decency to not be charging for their game.

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It depends on the dev. For some, you'll have to rebuy their game with each new release. For others, buying the game once will give you permanent access to it.


Do note however, there is a problem with Itch where if you buy a game while its on sale, you will need to rebuy it once it returns to it normal price.

As its something that has been criticized on similar games, I would probably recommend that you not just make an adaptation of the anime and instead do your own thing.


It will certainly make it easier to avoid trying to find away to adapt the story to fit the content you want to add.

Sorry this is afew days later, but yes. Basically the demo has nothing barring the visual novel part, with one choice are the end if I'm remembering rightly.

There is a certain size limit, but you can have that increased by contacting itch support.

Sorry for the necro, but the reason is because you have the file uploaded to Mega and not itch itself.

While the title change was probably for the best, if you still intend on adding other Vtubers to the game like you said, it might be a good idea to consider something more inclusive to all of them.


With the current title, you might end up losing some people with them thinking its just based around Hololive.


Granted, I have no idea what name you could use that would do that.

If you'd like to message me I'd be willing to try and help you get your back up and running if at all possible.

Oh yeah, right down to just changing the name in this part.


Hey there! I'm Bokun, a brazilian indie game dev and hentai and AoT enthusiast trying to make the best out of two worlds. I appreciate any kind of support and Thanks for playing my game!.


Funnily enough, they didnt change the Patreon or Discord link though.

If you think that the case, I would suggest you compare the two game pages.

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Unfortunately, thats not really a claim anyone can verify. The simple fact is a games length isnt based on its word count.


Being someone that has worked it game marketing in the past, I can give you abit of insight.


Basically, if a game is marketed as being 100 hours long, its generally an estimate based on the average of the play testers.


Personally, I've not really had much experience when it comes to visual novels so I cant say to much, but my understanding is that the length is generally based around one of two things. Average based on the play testers or average reading speeds. I dont know however if in either case the average is based on a single route or something like that, but I would assume so given how ridiculous the numbers could get otherwise.


I will say, it does put the game up there among some of the longest books ever written though. Granted, I havent been through alot of the game so I cant say how linear the game is.

For anyone wondering, the project is currently on hold. The creator's patreon explains it.

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They are talking about Itch's desktop app, though its probably better to call it a launcher.

You would have to check to be sure, but I think the game just needs to be uploaded to Itch itself rather than a third party site.

So I am a little confused when it comes to buying games. I thought that if you brought a game, you would be able to download any updates for that game, however I have seen a few games saying its cheaper to support the creator through their Patreon rather than keep buying the updates.

Such things arent unusual. Its most likely just a false positive though.