Well executed game. Congrats on the entry!
jam_group_entries
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Nice design and drawings. A welcome change to the other art forms of this jam. I found the 2 first lvl's too easy and I couldn't finish the third one. Maybe balance that part out. You could also implement a tiny mini-map when the difficulty to follow the path increases. I am sure it would be a nice addition having a hand-drawn one. Congrats on the game!
Good job for a jam entry! The game is fairly polished already. The camera is sometimes hard to control/adjust which makes it not as easy to navigate through the vaults as it could be. But that is a minor adjustments. Pacing is nice and the aesthetics are well chosen too. The character, mainly due to the camera movement could be improved too. Congrats on the game!
Good entry to the jam! I found the pace too slow and the adjustment of positioning and shooting not smooth enough. The environment and characters are nicely balanced, could use some improvement though. Btw. I played the browser version, so I don't know if the web one runs smoother. Congrats on the game!
Good entry to the jam! I found the pace too slow and the adjustment of positioning and shooting not smooth enough. The environment and characters are nicely balanced, could use some improvement though. Btw. I played the browser version, so I don't know if the web one runs smoother. Congrats on the game!
Thank you! I am sorry that you couldn't play the game, it always feels different. We made the video, so that ppl who don't want to download, or can't, have a chance to get at least some good idea where we were heading with it.
Yes, the UI was made last min, so that is definitely something to improve!
It is a nice game with a lot of potential. One can see where you are heading with it, but it needs some work regarding sound/graphics and especially game play as it does get tiresome to just repair the line and catch oxygen without any obstacles, e.g., fighting some enemies, before getting it. Congrats on the entry to the jam!
It is a nice game with a lot of potential. One can see where you are heading with it, but it needs some work regarding sound/graphics and especially game play as it does get tiresome to just repair the line and catch oxygen without any obstacles, e.g., fighting some enemies, before getting it. Congrats on the entry to the jam!
Thank you for playing our game and the feedback. We hadn't any characters float outside the bounds but for the last bridge, which we realized too close to the deadline to change that. Good that you figured out how to trigger the enemies. We didn't want to make it too easy, so that feedback is really valuable. Thank you again for playing the game!
This is a neat idea for a game. I found hovering /activating btns hard. You could space the items some. The layout for the phone and the icons were easier to use than the phone number list.
You have a visual clear design for the game which get's a bit repetitive, so maybe a change of the drink would be nice.
Congrats on the entry.
Hi all, we would love some honest feedback and rating on our game. If you can spare some time, 10 min. top, we'd highly appreciate it. Here's the link https://jam-group-entries.itch.io/relay
The story up the mountain had a nice pace to it, keeping the player interested to follow the lead you gave it.
When you come down the mountain and get lost in the woods, the pace which you used to intensify the anxiety and the feeling of being lost, was too slow. The narration could be improved, but has captivating moments too. I'll look up more often now. Congrats on the game!
