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jam_group_entries

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A member registered 5 days ago

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Well executed game. Congrats on the entry!

Nice design and drawings. A welcome change to the other art forms of this jam. I found the 2 first lvl's too easy and I couldn't finish the third one. Maybe balance that part out. You could also implement a tiny mini-map when the difficulty to follow the path increases. I am sure it would be a nice addition having a hand-drawn one. Congrats on the game!

Good job for a jam entry! The game is fairly polished already. The camera is sometimes hard to control/adjust which makes it not as easy to navigate through the vaults as it could be. But that is a minor adjustments. Pacing is nice and the aesthetics are well chosen too. The character, mainly due to the camera movement could be improved too. Congrats on the game!

Good entry to the jam! I found the pace too slow and the adjustment of positioning and shooting not smooth enough. The environment and characters are nicely balanced, could use some improvement though. Btw. I played the browser version, so I don't know if the web one runs smoother. Congrats on the game!

Good entry to the jam! I found the pace too slow and the adjustment of positioning and shooting not smooth enough. The environment and characters are nicely balanced, could use some improvement though. Btw. I played the browser version, so I don't know if the web one runs smoother. Congrats on the game!

Thank you for that detailed feedback. I am so glad that you liked our game! It is by far polished and finished and does not mirror all what we wanted to do with it, so we were only able to introduce a hint of that. Thank you again for taking the time and play our game!

Nice game. I liked the mechanics. It takes a while to understand how they should be moved or be set into the right order, but ones you do it is fun. With some work on the UI/design especially for the visual clues, it can improve a lot. Congrats on your entry!

Thank you for having a look at our game and your feedback!

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Thank you! I am sorry that you couldn't play the game, it always feels different. We made the video, so that ppl who don't want to download, or can't, have a chance to get at least some good idea where we were heading with it.
Yes, the UI was made last min, so that is definitely something to improve! 

It is a nice game with a lot of potential. One can see where you are heading with it, but it needs some work regarding sound/graphics and especially game play as it does get tiresome to just repair the line and catch oxygen without any obstacles, e.g., fighting some enemies, before getting it. Congrats on the entry to the jam!

It is a nice game with a lot of potential. One can see where you are heading with it, but it needs some work regarding sound/graphics and especially game play as it does get tiresome to just repair the line and catch oxygen without any obstacles, e.g., fighting some enemies, before getting it. Congrats on the entry to the jam!

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Thank you for playing our game and the feedback. We hadn't any characters float outside the bounds but for the last bridge, which we realized too close to the deadline to change that. Good that you figured out how to trigger the enemies. We didn't want to make it too easy, so that feedback is really valuable. Thank you again for playing the game! 

A nice platformer. I did not have trouble with the mechanics and it was fun to run. The initial speed could maybe have been increased. I found the amount of objects/foes well balanced. The only downside was the quit/exit btn not working. Congrats on the game!

A nice platformer. I did not have trouble with the mechanics and it was fun to run. The initial speed could maybe have been increased. I found the amount of objects/foes well balanced. The only downside was the quit/exit btn not working. Congrats on the game!

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It is a new page, so it is a warning which should be gone by tomorrow (19.14 UTC) the latest. If you care to try again after that, it would be great to hear what you think.
In any case thank you for coming back to us and for the rating as well!

It's an engaging way to present a story. I didn't play it through as some plug in's didn't work for me. I also found it difficult to see the initial plug-in on every scene/lvl. You might want to nudge the colour of the blinking up on that one. Congrats on the game otherwise!

This game needs some more art work without damaging the feeling of being in a labyrinth where everything looks the same. Nice going on the levers and the mechanics of the bridges changing. Congrats on the game

This game needs some more art work without damaging the feeling of being in a labyrinth where everything looks the same. Nice going on the levers and the mechanics of the bridges changing. Congrats on the game

I found this one hard to play even though I like the double room feature while connecting the boxes and moving them in parallel. Great job!

Nice idea! I liked the design, text and the smoothness of it. Great game for the jam!

I loved the sound! I had some trouble with the cards visibility as well. Nice going for a solo game otherwise!

This is a neat idea for a game. I found hovering /activating btns hard. You could space the items some. The layout for the phone and the icons were easier to use than the phone number list. 
You have a visual clear design for the game which get's a bit repetitive, so maybe a change of the drink would be nice.
 Congrats on the entry.

Hi all, we would love some honest feedback and rating on our game.  If you can spare some time, 10 min. top, we'd highly appreciate it. Here's the link https://jam-group-entries.itch.io/relay

Thank you!

Nice environment/sound/art balance. Upgrading and surviving was nicely done. Congrats on the game!

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Hi there, not that I know of. I will ask the tech guys of the team again. But we were pretty sure that with unreal 5.6 it wouldn't play nicely as a web build. Sorry mate, and thank you for wanting to try our game out!

I had trouble adjusting to the mechanics. peixinho e half-xinho didn't always work. Other than that, great idea to transform a game. Cute assets and design on your itch.io pg too. Congrats on it!

The story up the mountain had a nice pace to it, keeping the player interested to follow the lead you gave it. 
When you come down the mountain and get lost in the woods, the pace which you used to intensify the anxiety and the feeling of being lost, was too slow. The narration could be improved, but has captivating moments too. I'll look up more often now. Congrats on the game! 

A neat idea with some not so easy to execute mechanics. I had a difficult time trying to connect the wires, but your game is one of those games where you just don't want to give up. I hope you continue to improve the game. Congrats on it!

Great relaxed game. I especially liked your lvl design and the art. The timer ticked a bit too quickly, but that is just some further balancing of the mechanics. Congrats on it!

Nice platformer with cute art!

Great jam entry! It is difficult to navigate. Great potential to develop further!

Brilliant job everyone!