jakeonaut
Creator of
Recent community posts
oops! thanks for pointing that out, it seems i somehow broke all collision with non-tile objects, but it should be fixed now and I just uploaded a new version.
I'm really glad to hear you enjoy spending time in it! I love your phrasing. I want to add an NPC who has this face (^v^) cherishing this strange, broken world now!
Thank you for your kind words, I'm happy that it feels so homely! I have a revamped demo coming soon now that I've found a more cohesive structure for the game..
As for the music, here is a folder with some of it: https://drive.google.com/drive/folders/1KyAmKHul13FApPdirMdUHQBlZoEAlT6V?usp=sha...
pretty much all the music is by markeryjane, who I commissioned a couple times to make music for this game (and an earlier 3D prototype of it!). I also find their work haunting and enchanting
it does on https://jakeonaut.github.io/glitchdungeon.html, I am going to investigate why there is a difference lol
Thanks so much for playing and for the feedback! I really appreciate it!
You actually can disable the glitch effects by pressing CTRL+X, but I will add a prompt in-game to notify players of this, as it can be quite disorienting.
Yes, perhaps I'll slow down the broom a tiny bit and allow a wider window of input for the double jump by letting you queue it the whole time while sweeping.