Recent community posts
started playing through this this morning, i really love the atmosphere. I really want to find out what happens at the end so now I'm on an endless hunt for chips and batteries!!! the crafting system is really cute but I want to know who I am..
i'm so glad to hear your feedback and imagination for the evolving storyline of the final game :D! You may be on to something..
I'll have to check out Princess Remedy, I've actually never heard of that until now!
fun! i beat it once and then i died. the camera lock is very useful for scouting and isolating ghosts so you can 1v1 them!, but I kept wishing they would drop health cuz I was running around with 1/3 HP
oops! thanks for pointing that out, it seems i somehow broke all collision with non-tile objects, but it should be fixed now and I just uploaded a new version.
I'm really glad to hear you enjoy spending time in it! I love your phrasing. I want to add an NPC who has this face (^v^) cherishing this strange, broken world now!
just uploaded one... I tried it out on my partner's mac and it seems to run okay except for a few graphical glitches not present in the windows version. I haven't played through it fully though so no promises that it works completely!
Thank you for your kind words, I'm happy that it feels so homely! I have a revamped demo coming soon now that I've found a more cohesive structure for the game..
As for the music, here is a folder with some of it: https://drive.google.com/drive/folders/1KyAmKHul13FApPdirMdUHQBlZoEAlT6V?usp=sha...
Thanks so much for playing and for the feedback! I really appreciate it!
You actually can disable the glitch effects by pressing CTRL+X, but I will add a prompt in-game to notify players of this, as it can be quite disorienting.
Yes, perhaps I'll slow down the broom a tiny bit and allow a wider window of input for the double jump by letting you queue it the whole time while sweeping.
Thank you for playing and the feedback Ben! With forward direction do you just mean having a higher max walking speed or some kind of way to dash forward? The broom could use some work, I am still tweaking it but not sure exactly what it needs just yet..