Sounds good. The campaign with our current DM is coming to a head (probably tomorrow) and the party is looking for volunteer DM’s to lead us onward. Though its not really my turn in the round if no one steps up I’ll consider your module.
Recent community posts
Approximately how many hours of game play do you think your module provides?
How much preparation is needed as DM, do I need to read the whole module first or can I read it as I go?
How do you scale the game play for level 1-5 characters? There is a big difference between level 1 and level 5.
Super cool… Some feedback. The open scene look nice, but there is no one in the bed. The love letter is addressed to “TEST NAME” “TEST NAME” is addressed again later when you get off the bus.
Nice use of ink.
According to this post: https://itch.io/t/380227/im-a-contributor-on-a-game-but-it-doesnt-show-on-my-pro...
There should be an option in the Theme Editor to show a hidden game that you contributed on, but I don't see it. Has this feature been moved or removed?
Brilliant play though. Thanks you so much for playing our game, it was very insightful being able to hear your thoughts as you experienced the game for the first time. You discovered some bugs (the boy is not supposed to go the orange gate on the training level). And you missed some other bugs that would have helped you get. We also know that the immersive training it not the greatest. If you want some guests on your stream some time someone can walk you thought the issues and thoughts behind the game.
Yeah, thanks, I'm sure we will be showing it off at the next LA Indie Dev Meetup, since three of us from the this meetup were on the team. I'm not sure if getting stuck on the walls is a feature or bug. There are other bug-ish things like this as well including what we like to call the Fox elevator.