The Heroquest Remastered Project: A Brief History
In the commentary above, I mentioned the Heroquest Remastered Project. This is a brief history on that project.
It started back in the late nineties when the internet was new and shiny and, frankly, a far friendlier place, long before AI posed an existential threat to the nature of creativity. These were golden days when the future was more egalitarian, new indie bands got radio airplay, the net ran on enthusiasm and old men didn’t yell at clouds or tilt at windmills. Heroquest had come and gone, but multiple websites devoted to it had been created by the fans. The pre-eminent site of the day was aginsinn. It was run by Dwayne Agin[1]. Not only did it boast the most material, but it used forum technology. Aficionados soon congregated on the forums to discuss their favourite game. It was the antecedent to yeoldeinn, itself the predecessor to the popular Facebook group.
Through such discourse, it soon became apparent that the international versions of Heroquest were not uniform; the UK and Europe received two expansions that never saw the light of day in the US and vice versa. Japan received a completely different base set entirely. Extra material was only available in particular markets: Two scenarios from White Dwarf were published in the UK, a Marvel Christmas special was only available in certain regions, across the Atlantic a new scenario was published in Adventures Unlimited #5, Brazil had its own share of semi-official fan-made material in Dragão magazine…
Upon learning this, a somewhat younger (and certainly dafter) version of myself jumped into the new material and was surprised to discover that in America the name for the principal villain had been inexplicably changed from Morcar to Zargon. Of course, it would have been easy to hand-wave this away, but to my mind this was an excellent plot hook. Now the heroes could actually face off against their nemesis, giving them a sense of accomplishment, and a new one could rise to take their place. I wrote a quest called The Tears of Times Passed to act as a bridge between the European and US versions of the game. It was quite popular and inadvertently gave rise to the nickname The Gathering Storm for the base set quest pack.
Skip forwards about twenty years. Despite being unavailable in the shops, Heroquest enjoyed a steady fan-base who continued to create their own quests, rules and material online. Tales would circulate around internet forums concerning ways in which scenarios might be improved. Players described narrative flourishes they added to their quests to make them more dramatic. Advice was offered when campaigns were derailed because the heroes broke the expectations of the original authors. Then, after multiple attempts to revive the franchise and the game seemingly residing in development hell, Hasbro finally republished Heroquest. Rather than using this treasure trove of wisdom, Hasbro republished the game largely as was. To be fair to them, if they had made too many changes they would have received negative feedback from the fan-base, but it did ignore a wide body of material…
.…which is where this project comes in. The aim of this project is to gather all the official and best unofficial Heroquest material out there and merge it into one continuous campaign, expanding upon the story and lore of the Heroquest universe to provide the most satisfying narrative for heroes and evil wizard players alike.
The Remastered campaign was inspired by the excellent Tomes Trilogy by Nicodemus. It has been written with a stronger narrative perspective. Side characters are developed and fleshed out. This is, arguably, fanfic, and, like all fanfic, your mileage may vary, as is your prerogative. (In fact, there’s an essay on why the script isn’t sacrosanct in the first pack of the campaign.) Regardless, I’ve tried to include some of the most interesting quests I’ve found online and accredited the authors as best as I can. The Heroquest Jam has always been an excellent source of innovative material. So, to anyone who has ever entered a quest in this fine competition, I say to you Chapeau! Thank you and keep submitting excellent material for all the Heroquest fans out there.
You can find the Remastered Heroquest series in the Files section of the yeOldeInn Facebook group.
[1] To honour his contribution to the fan community, I gave Dwayne a shout-out in my reworking of The Dark Company.








