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jacksonmeira

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A member registered Feb 10, 2017 · View creator page →

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(1 edit)

Done!

(1 edit)


A comprehensive and versatile library of stylized fantasy rocks, designed specifically for real-time engines, RPGs, card games, and adventure environments. Clean, consistent, and ready for production.

https://jacksonmeira.itch.io/stylized-rocks-definitive-collection

Welcome to the official support space for Stylized Rocks - Definitive Collection. This thread is dedicated to basic technical assistance, reporting package issues, and engine integration inquiries.

Support Scope & Priorities

Please note that support for this asset pack covers basic troubleshooting (such as missing files, broken archives, or UV/mesh anomalies). Replies are monitored sequentially, with priority given to critical file fixes and verified buyers.

Using Other Engines? (Ports & Requests)

While this collection comes with standard .FBX models and texture maps compatible with most modern 3D pipelines, if you are using an engine other than RPG Developer Bakin (such as Unreal Engine, Unity, or Godot) and need specific preset adjustments or customized ports, feel free to leave your request below!

How to Report an Issue

If you encounter any broken files or technical errors with the assets, please leave a comment using the following format:

  • Engine / Software: (e.g., Bakin, Unity 6, Unreal Engine 5, Blender)
  • Affected Asset / Texture: (e.g., Rock_042, Volcanic Texture Set)
  • Issue Description: (e.g., corrupted archive download, inverted normals, missing texture map)

Thank you for supporting this project!

Welcome to the official support space for Bakin Property Matrix Packer. This thread is dedicated exclusively to technical troubleshooting, workflow help, and engine stability.

Support Priority Notice Please note that replies on this page are heavily prioritized for PRO Edition buyers needing assistance and critical bug reports that affect the software's performance. General inquiries and feature suggestions will be reviewed sequentially as development progresses.

How to Report a Bug If you encounter any unexpected issues while packaging your textures, please leave a comment below with the following details:

  • OS & Browser: (e.g., Windows 11 - Chrome)
  • Texture Format: (e.g., 2K, PNG)
  • File Suffixes: (e.g., _rough, _metal)
  • Issue Description: A brief summary of what happened or any error messages visible.

Thank you for supporting this project!

Incredible work. I'll be buying the complete safe soon. It will be incredibly useful in my new game.

nice

Very nice!

Buy at own risk, developer is gone or "died" and no longer supports this tool. You can use it normally, but you may run into some limitation that harms your project.

Great job!

Nice!

Is it possible to modify the plugin to create lighting effects for fire? BAKIN's static light does not illustrate very well lighting a torch for example.

Very nice! Can I implement it in my DLC?