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JackRadforth

13
Posts
2
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A member registered Dec 05, 2017 · View creator page →

Creator of

Recent community posts

Thank you! We will definitely take that into account next time. We (as always) ran a bit close on time so the menus were last minute.

Sorry to hear that! I completely forgot to compile versions for other operating systems but I'll make sure I do for future entries! 

Thank you for playing our game, we had some enemies that we were working on but the upgrade system took longer than expected so they had to be cut. 

Nice game! Very chaotic and the difficulty escalates quickly. Personally I think it might've felt nicer if 'w' moved the character in the direction you were facing but that might just be personal preference. Congrats on finishing the jam

Congrats on completing your first jam! I like the design of the interactable objects as well as the drops they produce. The sound effects worked however the backing music was a little bit repetitive. Also some instructions/a prompt when near the interactable objects would've helped.  They are only minor nitpicks though. Well done!

Like aidanabat I didn't realise immediately that the boxes were ammo. The graphics in the game look great, and I enjoy the transition effect when you've been attacked. Good job! 

Nice game, I liked the backing track you had! One minor nitpick is that the slimes felt a bit easy to kill because they never really moved towards me (possibly because of the knockback on the gun?). Other than that well done.

Thanks for the feedback! That's definitely something we'll need to consider adding. I'll be sure to check out your game today

Thanks for the feedback! I agree I would've liked to have put some music into this as well as some sound effects. The resolution is something I will be looking to fix as well, I imagine it's especially small on UHD screens. I will try reducing how far the medusa jumps to look at that issue. Thank you again

Thanks for the feedback! Glad you enjoyed it. I can definitely see what you mean and I'll make changes to fix that issue! 

A fun game to play! A timer so that you knew how far into a wave you were, would be a welcome addition though.

Overall a nice game, some constructive feedback though. There's a brief period where you stop after a jump. In my opinion if it kept your forward momentum the movement would feel better.