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Jack Neal Games

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A member registered Aug 05, 2025 · View creator page →

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Big thanks to The Comic Shop today!  We have some new players and John and the staff there were very welcoming!  Looking forward to getting up there again soon!


More updates on the game.  Good luck this week everyone!

Glad you enjoyed!  Yes, you played it correctly - it's just a reminder to subtract the penalty - no additional maintenance bubbles are marked.  Thanks for playing!!!

Hello and thank you!

Simply put, by example - if your bonus after all calculations would be $10, this power adds another $10.  If you applied the bonus twice for the round, the bonus would be $30.


Hope this helps!

Demo today was great at Unplugged Gaming!  

We had four games - a couple 3-player, one two-player and one solo teach.  It is always inspiring to see your designs being explored by others real time.  Everyone had a good time which is what it's all about.  Two other tables out at that time were Brass Lancashire and Root so R&R was in good company.

Looking forward to the next demo scheduled in Syracuse on Sunday 10/19 at Play the Game Ready The Story at their North Clinton location.  Hope to see some friendly faces and new players.

Happy railroading!





Just a heads up that 1.0.2b is here on the site.  Thanks much!

Hello!  Reginald gets the bump as well.  

I will have to add it to the FAQ before I do another modest rulebook post.  The game page at BGG has some rule threads as well and I tried putting more of a living thread there as well.

Official FAQ thread

Looks like I need a 1.0.2b!  

I will post a fix tonight.  Thanks for the catch!  

Proofreading is not my strong suit.  :)

Got around to playing it this morning.  The game took off really well with the preexisting track.  I was able to build out #1 to the south east and had a few good plays to thwart orange.  Xavier rolled 2's the last three turns which brought down Reginald's president bonus down.  It didn't play out exactly as I wanted it to, but it rarely does.  Did well enough to come out on top.

We'll see what is in store for next week's map.  A few other ideas rattling around.

Thanks for following!

If you happen to play, house rules might be needed when hooking into the main prebuilt track.  In theory on this map, 2, 4 and 5 might be able to get in there.  If there are ties for anything, apply company numeric order.  

Otherwise, the companies start up and build like they do in the base game.  If Xavier or Reginald started company #1, they would build to the city off their prebuilt spur toward the middle of the map.  

I plan on playing this one this week.

(1 edit)

That's awesome!  Pack a dice tray and take some pics!  :). Reach out for any questions.


(Edit:  And forgot the important part - You're welcome. :) )