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Jack Heath

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A member registered May 18, 2022 · View creator page →

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Wow, this is awesomely atmospheric 👻

Wow, this looks rad! 👏

I made a print-and-play tabletop murder-mystery game! It's free.

Who Killed the Boss?

In this game of deception and deduction, every player is both a detective and a suspect. One person secretly has the "You Killed the Boss" card - but can you expose them in time?

Imagine "Clue" meets "Coup", with cool art and a compact design. I hope you like it! Merry Christmas, everybody! 

jackheathwriter.itch.io/who-killed-the-boss




This is so soothing! *clap emoji*

P.S. Love to hear what you think of the expansion!

...And, BOOYAH!

(1 edit)

I'm so sorry it took me so long to see this and respond! I got sucked into my main job, and only just logged into itch for the first time in a year. Thank you so much for taking the time to check out my game! You rock. Answers: 

-Can newly summoned heroes shoot on their first turn? No.

- “On each of your turns you get two moves and one shot.” Does this mean you can move the same hero twice OR that each hero can move one space each? Both! The player chooses which. 

- Does Revolver have to expend a Move or Shoot action to be able to utilise it’s ability, or is that a bonus action it can take during it’s turn?Yes - this counts as one of Revolver's moves.

-Is there a different recommended amount of tiles you should use for a 2, 3 or 4 player game? It's most fun with two tiles per player.

-The PDF states the first person to collect three enemy heroes win, but the description on your itchpage says the first person to collect two enemy heroes wins. Which is correct? Three! Thanks for calling my attention to this.

-Can Sleepwalk use their ability to force move an opponent's hero? Yes! That's the main benefit of having Sleepwalk.

-Do you have a video of example gameplay? We're loving the concept, but we feel like we're doing something wrong as games are either super fast, with no time to develop strategies, or super slow stalemates where players realise if they attack, they'll lose. The games are supposed to be relatively fast, but there shouldn't be any stalemates! I'll see if I can round up some friends to make a video.

Thanks for your insightful questions! I'll update the itch page so they can help other players, too.

That expansion pack was a Kickstarter exclusive, but Sydney and I are hard at work on a different expansion pack - stay tuned! :)

That's awesome - you rule! I'll be in touch once I've got 350 on board :)

Woooah. The art is so beautiful!

I'm putting together a print & play charity bundle - all profits to 350.org (which fights for climate justice around the world). Are you interested in including Ammu, or perhaps your frog game?

This is such a great premise! LOVE IT.

I'm putting together a charity bundle of print & play games - all profits would go to 350.org (which fights for climate justice around the world). Are you interested in including this game? (Or maybe the car one?)