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JackallDigital

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A member registered Oct 30, 2023 · View creator page →

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I tried out your game, it was fun and I tensed up whenever I used sprint jump. The ending was superb. The first thing I noticed was the menu - I don't think the sliders are working correctly. Pressing the green button, I think there should be some kind of a visual/audio feedback that something is happening - I didn't see that the course is invisible at the start so I assumed the button does nothing. The same goes for end button. Otherwise, while short I enjoyed the game.

Thank you for playing the game and for your feedback. I'm happy to hear it brought back some child memories!

Playing without reading anything sure was a rollercoaster of  emotions, it was overall fun and for some strange reason I wanted more.

1st game - felt a bit empty, and hitting an invisible wall made me think I broke the game.

2nd game - was a bit too long

3rd game - I just wanted to loot those boxes, barrels and chests!

4th game - Didn't think to collect the poop asteroids the first time around so avoiding all of them was ..uh.. impossible :D


I got to the end, but I was asking myself if there should at least be some statistics shown at the end like spores consumed, hit by spores, apples eaten, pipes hit, hit from bat/skeletons, asteroids hit, asteroid consumed/hit, times died, time to finish the game.

Thanks for the feedback and the bug report! Coming up with something fun that fit the theme was my biggest issue, then the time - so the execution is not the best. A FruitNinja type game was an inspiration, and while I did think of just spawning objects from the top, it would severely limit the interaction time.

Nauticulos

Hello fellow devs and gamers. I have just released a demo for my memory building puzzle game - Nauticulos https://jackalldigital.itch.io/nauticulos-demo that uses mouse as an input. The game was made with kids in mind, however it does not mean it is only for kids. The UI is as big as I could make it so as to avoid any eye problems.

I built the game with Windows PC in mind, but it does work on android as well (tested on my device)

All of the information can be found on the game page link above, but in short I am looking to get some feedback on what can be improved, added and fixed.