I tried using the input system to support the controller by modifying the buttons, but the effect was not very good. unity's new input system, actionmap, uses events to drive controller operations, which is more efficient and has stronger scalability. Hope that future versions can support the new input system. Thank you!
JackActDev
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Great! I think an indispensable part of survival games is the construction system. Almost all survival games on the market now have this feature. I hope to see this feature later. Thank you! You're right. Every developer has their own ideas and it's hard to satisfy everyone. I'm currently using your framework to try to build some houses like Valheim.
Thank you for your reply. This framework is really great. Keep it up! Can the current construction system support functions like those in Valheim, such as building floors, walls, ceilings, and gradually developing into a large fortress? Or could we consider adding some automated processes, such as new features like factorio that simplify the mining, smelting and construction processes?