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Thank you for your reply. This framework is really great. Keep it up! Can the current construction system support functions like those in Valheim, such as building floors, walls, ceilings, and gradually developing into a large fortress? Or could we consider adding some automated processes, such as new features like factorio that simplify the mining, smelting and construction processes?

No problem, thanks for reaching out!

I was considering having a snapping grid building system like Valheim. As you can probably tell, Valheim was a major inspiration. I wouldn't rule out the feature, though it might not be too useful for survival games that don't feature building. 

Same sort of consideration goes into automated buildings, it's a cool idea but best left to the developer if they're making that type of game, I feel. As an asset creator sometimes it's hard to determine where to draw the line on the system you provide - you know very little about the games the users are making, what features and mechanics they need and those they don't. 

Great! I think an indispensable part of survival games is the construction system. Almost all survival games on the market now have this feature. I hope to see this feature later. Thank you! You're right. Every developer has their own ideas and it's hard to satisfy everyone. I'm currently using your framework to try to build some houses like Valheim.