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J2415 Studio

14
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A member registered Feb 03, 2019 · View creator page →

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If you go to the main game page you should be able to play the game there. If you are having any issues let me know. Thanks!

Thank you!  That is encouraging to hear as I am working on the puzzles for my next game! 

Thank you for the feedback! I am glad you are enjoying the game! I don’t want to give it away, but it rhythms with “galvation”.  

Does the 1.7 version have left click event activation for non-draggable events? 

Thank you for the comment! If you would like to play another Bible Quest game, I just released Bible Quest: Prosperity

Thank you for the comment. If you would like to play another Bible Quest game, I just released Bible Quest: Prosperity

Again, thank you for the play through. If you would like to play another Bible Quest game, I just released Bible Quest: Prosperity!

Of course! I would be grateful for any help, especially when it comes to music for the game!  I will reach out to you for more details.

Thank you for the review! Good or bad, I always appreciate the feedback. I am not too familiar with the Unity engine but if there is anything I can help with just let me know! 

Thanks for reaching out.  I did take a break on this game, but I am in the processing of rewriting the story.  I’m taking a lot of influence from Chrono Trigger so be on the lookout for the demo. 

Thanks! I'm currently putting this game on hold.  I'm working on a Christian Interactive Fiction game so be on the look out for that.

Bringing Greek Mythology  to life as a video game is incredibly ambitious which you have handled nicely. There is a lot of information to absorb at times but then again Greek Mythology is a complex subject.  I enjoyed the low encounter rates in the dungeons.  All in all, the time constraints of a game jam, I am impressed you were able to create a 3 hour RPG. 

I see you still have some time left for your game jam so here is a few areas where you can polish the game:

-I can walk on walls on some of the buildings in town

-I would add color to text to the important definitions or words.  IE (Text: My name is \c[1]Jane\c. I am the Goddess of \c[1]Water\c.  )

-I would add some background music

-Not sure if this is by design, however the normal attack does not dish out any damage to enemies.

-Have clear exit points for the interiors (Like Super Mario RPG) 

-Display town names when you walk into a town.


Good job and good luck!

Of course! 

Thanks! I couldn't agree more with you!  I'm hoping to have the demo out soon.