Thanks for the report! I'd need to take a look at my files again, but I'm also thinking it's shared variables at work as well. But again, I'd need to take a look. I haven't worked on this mod and it's technically not a high priority for me at the moment, so apologies if I don't get it fixed. Thanks for trying it out, and if I get more time, I definitely want to get back to it! (I've seen the developer updates on Termina, so here's hoping the game itself gets an update as well!)
J_or_DanMML
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There's a "Complete Spoilers.txt" that should be bundled with the mod if you want all the details, but to state some here: (Non-morning day 1 methods)
- Interacting where the Martyr Effigy is/was with Marina in your party.
- Walk to the spot where the chandelier can be cut down in the church with Marina in your party.
- Defeating the doppleganger with Marina in your party (though this has two bugs at the moment like you noticed).
- Defeat or Recruit Karin. Marina has to be present for you to get a point.
- Interact with the corpse at the top of the department store where you get the Leechmonger Ring—with Marina, of course. (Doesn't matter if you've already picked the ring up.)
I've tested the Day 1 methods the most, so those methods should have the least amount of bugs. Like I said, there are text files that lay it all out depending on how much spoilers you want for the mod. Again, thanks for the support!
Short answer: I'd like to continue, but I'm prioritizing other areas of life right now.
Longer answer: If and when I get the time, I'd like to come back and continue. Continuing this mod is a bit difficult for me; I do own a copy of RPG Maker MV, but when trying to do work on the mod, the engine crashes on me randomly. (It doesn't do this for other games I've worked on / made with RPG Maker MV.) When I continue, I'm addressing current bugs as reported in the bug thread.
Thanks for trying the mod out; it does give me more motivation to come back to this mod someday! I can't promise anytime soon, though.
Thanks for letting me know! It sounds like variable issues on my part, but I'll look into it ASAP. Just to be certain so I can recreate the first issue: Marina was trapped during Day 1 Afternoon and you killed the Gentleman, right? In other words, you killed the Gentleman and Marina was in the bedroom? Just making sure so I can pinpoint the problem if I don't find it immediately!
Once more, thank you for playing the mod! I'll try to get back to Fear and Hunger mod asap, and the fact that I know someone cares will likely bring me back! I can't promise a quick return, but I'll do my best. One more time, thank you.
Report typos in dialogue or dialogue cut-offs here. These include spelling errors, grammatical errors, and cut-offs due to run-on lines where words should be shifted down lines.
You may also report any lore or character inconsistencies here, but please avoid posting continuously in this thread. If you feel you need more than a few posts to reply if I reply to your comment or report, please make a new thread instead to avoid cluttering this topic thread.
Report any non-crash related bugs here. These include graphical bugs (sprites glitching or moving erraticly), dialogue cut offs, softlocks, etc..
Note that certain things like characters not appearing during certain events is NOT a bug and sometimes a result of characters spawning in. If you want to report something like this, you can, but know that it might not be addressed. Examples include: Spawning in the tower, riding elevators, etc..

