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Aoi

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A member registered Jun 05, 2022

Recent community posts

Thank you so much for taking the time to type all that out! And apologies for not referencing the file name, I was trying to ask in a way that would hopefully be less work to answer but ended up doing the opposite and oversimplifying.

I was just not understanding what I needed to do with randi() and using count1 worked perfectly for what I needed. Thank you! 

Hello again! I am back with what I hope is my final question lol! Using Godot 3 made all the difference and I've been doing a lot of Googling and experimenting and had a lot of success, but I can't seem to figure out a simple way to make the text under func initiate() play in a specific order rather than randomly each time the action is clicked. Is this a situation where there's not really an easy way to do this without changing all the code and the way it functions (like without having to change temparray to something like const)? 

Mostly I've been finding solutions through trial and error, and interestingly changing the gender in the save file data sticks and the character doesn't revert back. Also I just ended up removing the actions from that trait group, which was in the newsexsystem file so thank you! 

Unrelated question, but is there an easy way to make certain sex actions add a specific item to inventory?  I've been poking around a lot of files and trying to look things up, but I'm pretty much an amateur and can't seem to figure how to not break the game every time I try to add a new line. Most of what I've come up with is just editing/overwriting existing code to tweak or adjust things, but I don't know how or where I would place this.  

Hello! 

I used to be a Patreon supporter and have played on and off over the years, and something I always found odd and a little disappointing was that there was a 'bisexual' trait in the game but no 'homosexual' trait like there used to be in the first game. I know it doesn't really have a huge impact on gameplay but it would be nice to have this again and doesn't seem like it would be too difficult to add in. I wasn't able to find any other threads mentioning/suggesting this so I apologize if this has already been addressed and there's a specific reason the trait doesn't exist in the game. 

Thank you!