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IvanIvanovichIvanov

2
Posts
2
Following
A member registered Nov 26, 2016

Recent community posts

Great game! I found this from a youtube video by Draegast entitled "Islands of War - Building a Floating Fortress! - Ilands of War Gameplay"

I like the addition of the save function, but could you please be able to return to the forge when I forget to dismantle blocks, I don`t like it when I forget to remove 3 common blocks and realize that I can`t use the forge again when I exit it, speaking of which, the rarity of each block makes it weird for me to forget, apparently you can`t forge blocks from different rarities? there was`nt any of that in the Tutorial I believe

and I also get this problem AFTER I defeat the Boss of the 1st map (I`ve tried 3 times, it doesn`t change)

############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_battle_end_controller:

DoAdd :: Execution Error
at gml_Script_tech_get_sprite
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_tech_get_sprite (line -1)
gml_Object_obj_battle_end_controller_Draw_64


Could you add a multiplayer? That would be cool TBH

Increase chances of Floatrons and weapons, I`ve encountered ONE of each in the 1st map, but I got 3 rare blocks which is nice.

And please include Tech in the Tutorial, I was surprised when I got it the first time `round

-----

Overall, 8/10 cuz I cant get past the 1st level

A. Can you please improve the way the character faces and the camera angle?

2. Can you please add a way to fix the error in deleting troops in OS X?

#C. Could you please give "Player" ranged weapons to go with or without the Melee

- CHARACTER IDEAS

1. machinegunner- half as much damage and accuraccy but 1.25X range as archer

2. Dog/Bear- attacks any and all animals on sight (animals first, people second) [to combat the OP elephants]

3. Seige Tower- 18 allies, 2 floors (1st floor: 9 swordmen with shields, 2nd floor: 9 Bowmen) add more kinds if ya want

4. Castle Gate- we both know that the castle is WAYYYYY to vulnerable, needs more defense

5. Battering ram- to break said gate (gate first, vehicles second, and people last)

6. Village map- grassland with lots of houses (courtesy of my brother)

7. Sniper- 0.2 shooting speed 5X range, 10X damage, -50% health (compared to archers)

8. Assassin- like unarmed unit, but 10X faster in movement speed and equiped with knife (make it one hit kill, and throwable, 10 extras)

9. Cannon- B*TCHES. LOVE. CANNONS.

10. Guy throwing potatoes- 100X damage -50% range 100X shooting speed and 1 health [compared to ballistas] (I REALLY FRIKKIN LOVE 'TATOES, its up to you to add this ridiculous character XD)