
Might start a devblog journey for one of my (upcoming?) first paid game with 50% of the proceeds going to charity. I was inspired by a small $4 game I saw and I thought that I should try making one as well but with charity elements.
Progress right now is absolutely 0%.
I'm also not sure if it will be finished (although this sentence itself might be me just doubting myself. I believe I can finish this game if I put consistent effort in it, it's just that this is one of my first big responsibility.)
Game description:
The game might be just be a simple & short game to be built within 2 months, the final product being a messy game is expected but I do plan to fix some bugs as update afterwards.
- The game MIGHT be a narrative dialogue-heavy RPG with some interactive fiction elements.
Short and simple because I'm not super advanced in making games right now.
- 50% of the game's revenue goes to a charity related to the game, and the other 50% goes to me since I'm still a student and this is one of my first attempts of finally making money. Payment proof will be included, although I'm not really sure how to automate the that task yet. Advice appreciated. Chosen charity is not yet decided. Receiving reputable donation websites to charities is appreciated. Although my main site right now is globalgiving.
- The game's price might be less than $15. Final price might be either $6 or $10, which means for the former: $3 is for charity and the other $3 is for me. The latter: $5 is for charity and the other $5 is for me.
Will also offer merchandise items, a separate or dedicated option for charity and mine.





