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ItsBitly

14
Posts
1
Following
A member registered Aug 22, 2023

Recent community posts

What's with the "ads"? I just get a black screen that interrupts my game. There's no ad and there's no way to remove ads.

Fun game. Wish it was longer.

Also potential bug? My pigeon stopped evolving on runs after the 1st time I bought the wings.

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I also noticed that there's no auto-promote or auto-learn options anymore. There was some sort of update to the game, but I can't be bothered to find out if there's any new content or not since I have to start over.

Edit: nvm the auto-promote and auto-learn were just not there due to being low level

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It does. I think the saves were wiped tho. I lost about a month of progress today. Didn't export my save file and now I have nothing.

I haven't gotten that deep into it yet, but if you haven't yet you should invest time into magic stuff cause it prolongs your lifespan and makes the game faster. Once you lived longer than 200 years you can get evil stack which unlock new skills that make the leveling even faster. I've been playing for about 2 weeks now. Still haven't unlocked everything.

Time to bring out my excel sheets.

New WR?

I've completed all the levels, but didn't get the medal for it. It was very fun tho.

Can't wait to see that. Great work.

Good funny numbers game. Wish there was another tier of upgrades you can buy after beating the boss with points you get from defeating the boss. Would add just another layer to the power fantasy. Most undying upgrades drop off in value over time so it would be a nice addition to replace them.
I beat the boss on all 3 classes in under 50h and most of those were offline. Real playtime was closer to 5h.
You could exploit the game slightly by just forcing reincarnate as soon as you get the option to get the wizard for insane xp gains and beat the game really fast. Having some additional arbitrary goals to beat with each character to unlock new ones would be better for playtime.
An achievement system like in cookie clicker would also be cool to get more power the more missions/achievements have been finished.
It's great I just wish it was longer.

Any way to speed up daily user gain? My server is lvl 28 at about 20% utilization and I've already spend a couple mil on marketing and keep pressing the content buttons, but it's just taking forever. The popularity is maxed out as well. I only get about 100/s. I've come down to just spamming the content buttons, but I'm getting bored of it.

I'm sorry if any of this sounds harsh. It is not my intention. I like the concept. It's a lot like TrackMania, but it has a lot of issues I'd like fixed before adding new features. 

My main issue is the physics. Mainly the lack of gravity on the car. The 1st turn on track 1 makes you just fly off unpredictably. This ends up as just having to reset over and over on the 1st turn of the game. That combined with the lack of slowdown when hitting walls just makes the car launch into space if you hit the wall even slightly. Those physics just don't work well with the TrackMania style levels with sharp precise turns. That doesn't have to be a bad thing however. 

Track 5 showcases sections where the physics are very well utilized. The long tunnel sections with obstacles are incredibly fun and it's where the game really shines. Focusing on that would be a really good idea. It also gives it a niche that's split from just being a "TM clone".

I love that you added a map editor instantly. The car color customization is also great. I also like the look of the game just wish the lighting was a bit better on some parts cause the road can get really shinny at parts.

All in all I've enjoyed the game and I see a lot of potential for it in the future. It'll just require a good amount of work to get there.

I was sure that was intended since it's not that easy to get. You need midas pretty early on to stack up enough gold to have for re-rolls. The whole fun of rogue-likes is finding these broken combinations and being able to finally get a good run with them.

Fun game. I found it a bit too easy however. Beat the dragon on 1st try without even knowing what most of the items do and how enemies act. Unlocked everything including the negative max hp. Beat the game using only negative max hp modifier to start on 1 heart. Pic of proof:

Wish there was just 1 more level to ramp up the difficulty past the dragon. Also wish there was more items that have a trade off like the tiger tail. Like doing half dmg but shooting faster or shooting with a bigger spread.

All in all the game is a lot of fun. Hope it gets more content. I can see myself spending a good 10-20h on this if there was just more levels or unlocks.